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	<title>Comments for Data Realms - Dev Log</title>
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	<link>http://devlog.datarealms.com</link>
	<description>Development Logbook for Data Realms</description>
	<lastBuildDate>Sat, 15 Jun 2013 20:23:24 -0500</lastBuildDate>
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		<title>Comment on Makin&#8217; Menus by driecg36</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-238508</link>
		<dc:creator>driecg36</dc:creator>
		<pubDate>Sat, 15 Jun 2013 20:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-238508</guid>
		<description>I understand the dev team is small and stuff, but you could at least give us weekly updates so we know what&#039;s happening. If i didn&#039;t know any better, i would think that you had abandoned the project. Even then, i am still losing hope, which is sad cause i absolutely love this game.</description>
		<content:encoded><![CDATA[<p>I understand the dev team is small and stuff, but you could at least give us weekly updates so we know what&#8217;s happening. If i didn&#8217;t know any better, i would think that you had abandoned the project. Even then, i am still losing hope, which is sad cause i absolutely love this game.</p>
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		<title>Comment on Makin&#8217; Menus by Sandman</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-237932</link>
		<dc:creator>Sandman</dc:creator>
		<pubDate>Thu, 13 Jun 2013 14:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-237932</guid>
		<description>Nice ! 

One or two years more and we can expect another mockup ! We all are really happy that we gave you our money and you FINISHED your game. Also we all will follow your next game developement and give it deserving attention, because WE REMEMBER that you are NOT a garbage quitter dev who abandones his project because he already made his money and he lacks the skill to even make it into playable state.

Your fanclub president
Sandman</description>
		<content:encoded><![CDATA[<p>Nice ! </p>
<p>One or two years more and we can expect another mockup ! We all are really happy that we gave you our money and you FINISHED your game. Also we all will follow your next game developement and give it deserving attention, because WE REMEMBER that you are NOT a garbage quitter dev who abandones his project because he already made his money and he lacks the skill to even make it into playable state.</p>
<p>Your fanclub president<br />
Sandman</p>
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		<title>Comment on Makin&#8217; Menus by Ongar</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-237053</link>
		<dc:creator>Ongar</dc:creator>
		<pubDate>Mon, 10 Jun 2013 20:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-237053</guid>
		<description>If the mods are good enough, you might want to incorporate them into the game permanently. Good mods = better game, better game = happier players + more sales. Everybody wins.</description>
		<content:encoded><![CDATA[<p>If the mods are good enough, you might want to incorporate them into the game permanently. Good mods = better game, better game = happier players + more sales. Everybody wins.</p>
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		<title>Comment on Makin&#8217; Menus by Asmageddon</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-236949</link>
		<dc:creator>Asmageddon</dc:creator>
		<pubDate>Mon, 10 Jun 2013 13:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-236949</guid>
		<description>You know what would be cool? Somehow filtering the balanced mods from the insane ones....</description>
		<content:encoded><![CDATA[<p>You know what would be cool? Somehow filtering the balanced mods from the insane ones&#8230;.</p>
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		<title>Comment on Makin&#8217; Menus by Vince</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-234698</link>
		<dc:creator>Vince</dc:creator>
		<pubDate>Sat, 01 Jun 2013 18:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-234698</guid>
		<description>1.  please update again soon. (if you can)
2.  this is off topic to this post, but it is the most recent CC update, so I will put it here:  I love that you get one faction at a time in skirmishes, but could you integrate a way to choose what faction we will fight against? it kinda sucks to set up an awesome defense against browncoats or silver men and end up with dummies attacking. or wanting to fight coalition, and wasting two or more attempts wasting time to make a base each time and ending up with silver men or ronin. 
just saying, it would be a nice option to be able to choose.</description>
		<content:encoded><![CDATA[<p>1.  please update again soon. (if you can)<br />
2.  this is off topic to this post, but it is the most recent CC update, so I will put it here:  I love that you get one faction at a time in skirmishes, but could you integrate a way to choose what faction we will fight against? it kinda sucks to set up an awesome defense against browncoats or silver men and end up with dummies attacking. or wanting to fight coalition, and wasting two or more attempts wasting time to make a base each time and ending up with silver men or ronin.<br />
just saying, it would be a nice option to be able to choose.</p>
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		<title>Comment on Makin&#8217; Menus by BadBoy</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-232338</link>
		<dc:creator>BadBoy</dc:creator>
		<pubDate>Thu, 23 May 2013 12:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-232338</guid>
		<description>*sniff* :(
News?</description>
		<content:encoded><![CDATA[<p>*sniff* <img src='http://devlog.datarealms.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
News?</p>
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		<title>Comment on Makin&#8217; Menus by Jack the River</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-225341</link>
		<dc:creator>Jack the River</dc:creator>
		<pubDate>Fri, 26 Apr 2013 19:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-225341</guid>
		<description>Hell yeah!
WE WANT SOME NEWS &gt;.&lt;
it´s so boooring here :/

pls data!
give us some news!!

-River</description>
		<content:encoded><![CDATA[<p>Hell yeah!<br />
WE WANT SOME NEWS &gt;.&lt;<br />
it´s so boooring here :/</p>
<p>pls data!<br />
give us some news!!</p>
<p>-River</p>
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		<title>Comment on Cortex Command 1.05 and Steam Autumn Sale by StrategyGuy</title>
		<link>http://devlog.datarealms.com/cortex-command/cortex-command-1-05-and-steam-autumn-sale/comment-page-1/#comment-224969</link>
		<dc:creator>StrategyGuy</dc:creator>
		<pubDate>Thu, 25 Apr 2013 05:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1473#comment-224969</guid>
		<description>alright to all those Linux comments being butt-hurt that there aint no Linux version for CC. No offense but really- PC is the  beast now and is still dominating every-other operating machine and consoles.</description>
		<content:encoded><![CDATA[<p>alright to all those Linux comments being butt-hurt that there aint no Linux version for CC. No offense but really- PC is the  beast now and is still dominating every-other operating machine and consoles.</p>
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		<title>Comment on Cortex Command 1.0 playtest preview by Mark of The Ninja y Cortex Command llegarán a Steam &#124; ProWolf.cL</title>
		<link>http://devlog.datarealms.com/cortex-command/cortex-command-1-0-playtest-preview/comment-page-1/#comment-224722</link>
		<dc:creator>Mark of The Ninja y Cortex Command llegarán a Steam &#124; ProWolf.cL</dc:creator>
		<pubDate>Wed, 24 Apr 2013 00:04:24 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1421#comment-224722</guid>
		<description>[...] Cortex Command es un juego del cual no mucha gente recuerda, probablemente porque, literalmente, lleva casi once años en desarrollo, pero el cual muchos de ustedes ya deben tener, pues fue parte de uno de los primeros Humble Indie Bundles. Todos aquellos que lo compraron en ese entonces podrán poseer este juego en Steam cuando sea lanzado durante esta semana. [...]</description>
		<content:encoded><![CDATA[<p>[...] Cortex Command es un juego del cual no mucha gente recuerda, probablemente porque, literalmente, lleva casi once años en desarrollo, pero el cual muchos de ustedes ya deben tener, pues fue parte de uno de los primeros Humble Indie Bundles. Todos aquellos que lo compraron en ese entonces podrán poseer este juego en Steam cuando sea lanzado durante esta semana. [...]</p>
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		<title>Comment on Makin&#8217; Menus by hussin</title>
		<link>http://devlog.datarealms.com/cortex-command/makin-menus/comment-page-1/#comment-224585</link>
		<dc:creator>hussin</dc:creator>
		<pubDate>Tue, 23 Apr 2013 12:14:37 +0000</pubDate>
		<guid isPermaLink="false">http://devlog.datarealms.com/?p=1515#comment-224585</guid>
		<description>im need download</description>
		<content:encoded><![CDATA[<p>im need download</p>
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