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	<title>Comments on: In-game Lua Console</title>
	<atom:link href="http://devlog.datarealms.com/cortex-command/in-game-lua-console/feed/" rel="self" type="application/rss+xml" />
	<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/</link>
	<description>Development Logbook for Data Realms</description>
	<lastBuildDate>Thu, 02 Feb 2012 19:40:28 -0600</lastBuildDate>
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		<title>By: George</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-27158</link>
		<dc:creator>George</dc:creator>
		<pubDate>Tue, 07 Apr 2009 01:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-27158</guid>
		<description>This is right here, in the present, not the future.</description>
		<content:encoded><![CDATA[<p>This is right here, in the present, not the future.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-18763</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 15 Jul 2008 17:17:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-18763</guid>
		<description>Problem here
when i press the slash or neither the tilde button...the console doesnt pop out for some reason. i need help on this
thanks</description>
		<content:encoded><![CDATA[<p>Problem here<br />
when i press the slash or neither the tilde button&#8230;the console doesnt pop out for some reason. i need help on this<br />
thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: custom lego guns</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-18573</link>
		<dc:creator>custom lego guns</dc:creator>
		<pubDate>Wed, 09 Jul 2008 09:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-18573</guid>
		<description>&lt;strong&gt;custom lego guns...&lt;/strong&gt;

Do you have a newsletter to sign up to?...</description>
		<content:encoded><![CDATA[<p><strong>custom lego guns&#8230;</strong></p>
<p>Do you have a newsletter to sign up to?&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Billi999</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16550</link>
		<dc:creator>Billi999</dc:creator>
		<pubDate>Wed, 28 May 2008 05:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16550</guid>
		<description>Hehe, its like every once in a while Data does an amazing magic trick and now they will be less frequent but better and he is giving us little hints about it.

And I&#039;m typing this from an internet terminal from my room in a hotel on a school trip on a bike ride from somewhere north of Austria to Vienna, about 300km :&lt;</description>
		<content:encoded><![CDATA[<p>Hehe, its like every once in a while Data does an amazing magic trick and now they will be less frequent but better and he is giving us little hints about it.</p>
<p>And I&#8217;m typing this from an internet terminal from my room in a hotel on a school trip on a bike ride from somewhere north of Austria to Vienna, about 300km :&lt;</p>
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	<item>
		<title>By: Xera</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16493</link>
		<dc:creator>Xera</dc:creator>
		<pubDate>Sat, 24 May 2008 14:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16493</guid>
		<description>Holy crap. I remember when I asked for Lua support and got flamed into the ground.

Thank you data. :)</description>
		<content:encoded><![CDATA[<p>Holy crap. I remember when I asked for Lua support and got flamed into the ground.</p>
<p>Thank you data. <img src='http://devlog.datarealms.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lord Tim</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16411</link>
		<dc:creator>Lord Tim</dc:creator>
		<pubDate>Thu, 22 May 2008 03:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16411</guid>
		<description>You can expect all you want. It&#039;s Data&#039;s choice.

[11:44:09]  No B21 ETA&#039;s?
[11:44:23]  when it&#039;s done! dun dun dun
[11:44:36]  I&#039;ll take that as a tomorrow.
[11:44:46]  Don&#039;t disappoint me.
[11:44:57]  you&#039;ll disappoint yourself</description>
		<content:encoded><![CDATA[<p>You can expect all you want. It&#8217;s Data&#8217;s choice.</p>
<p>[11:44:09]  No B21 ETA&#8217;s?<br />
[11:44:23]  when it&#8217;s done! dun dun dun<br />
[11:44:36]  I&#8217;ll take that as a tomorrow.<br />
[11:44:46]  Don&#8217;t disappoint me.<br />
[11:44:57]  you&#8217;ll disappoint yourself</p>
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	<item>
		<title>By: whitty</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16410</link>
		<dc:creator>whitty</dc:creator>
		<pubDate>Thu, 22 May 2008 02:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16410</guid>
		<description>i expect an update tomorrow.</description>
		<content:encoded><![CDATA[<p>i expect an update tomorrow.</p>
]]></content:encoded>
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	<item>
		<title>By: Aspect</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16408</link>
		<dc:creator>Aspect</dc:creator>
		<pubDate>Thu, 22 May 2008 00:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16408</guid>
		<description>@170

That totally would be cool, or even just 2 ground wars on separate sides of a mountain or something. A lot like Tim&#039;s Endurantism but not being able to see between them</description>
		<content:encoded><![CDATA[<p>@170</p>
<p>That totally would be cool, or even just 2 ground wars on separate sides of a mountain or something. A lot like Tim&#8217;s Endurantism but not being able to see between them</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16405</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 21 May 2008 21:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16405</guid>
		<description>Woops meant comment 158...

Could you also have flying/moving bunkers?  The only thing that would be hard would be transferring the inertia to the actors but still allowing them to move around.  I also see more complex traps and doors.  Speaking of flying bunkers, what would be cool is the ability to switch between subscenes in a single game, like maybe an air battle raging above a ground war.</description>
		<content:encoded><![CDATA[<p>Woops meant comment 158&#8230;</p>
<p>Could you also have flying/moving bunkers?  The only thing that would be hard would be transferring the inertia to the actors but still allowing them to move around.  I also see more complex traps and doors.  Speaking of flying bunkers, what would be cool is the ability to switch between subscenes in a single game, like maybe an air battle raging above a ground war.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://devlog.datarealms.com/cortex-command/in-game-lua-console/comment-page-4/#comment-16404</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 21 May 2008 21:40:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=239#comment-16404</guid>
		<description>@ 159

Would it spawn a gibbable &quot;body&quot; with health?  Would the &quot;body&quot; be able to move?  Would it be able to do more than &quot;spawn bombs on its underside&quot; as in fire missles or shoot cannons/.50 cals/lasers?</description>
		<content:encoded><![CDATA[<p>@ 159</p>
<p>Would it spawn a gibbable &#8220;body&#8221; with health?  Would the &#8220;body&#8221; be able to move?  Would it be able to do more than &#8220;spawn bombs on its underside&#8221; as in fire missles or shoot cannons/.50 cals/lasers?</p>
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