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	<title>Comments on: No More Crashes (for real) in Build 17</title>
	<atom:link href="http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/feed/" rel="self" type="application/rss+xml" />
	<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/</link>
	<description>Development Logbook for Data Realms</description>
	<lastBuildDate>Thu, 02 Feb 2012 19:40:28 -0600</lastBuildDate>
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		<item>
		<title>By: Tendrop</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-15053</link>
		<dc:creator>Tendrop</dc:creator>
		<pubDate>Wed, 26 Mar 2008 21:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-15053</guid>
		<description>Spam incoming...
hdhksajdjakksjjjjjjjdjjskajsjdkkkkkzkkakkwjsjjaksjjjjkssfdjjdddddddddddddddddddddjjjjjjjjjjjjjjjjjjjjjjjddddddddddddddddddkkkkkkkkkkkkkkkkkkkksssssssssssssssssslllllllllllllllllllqqqqqqqqqqqqqqqqqqqqqqqqqqdddddddddddddddddddddddddddddddddddddiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiccccccccccccccccccccccccccccccckkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkksssssssssssssssssssssssssssssssssssssssssssuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnggggggggggggggggggggggggggggggglllllllllllllllllllllllllllllllllllllllllllaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaasssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssssssssssssssssssssssssssss weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
HAY PPEEEPUULLZZZ</description>
		<content:encoded><![CDATA[<p>Spam incoming&#8230;<br />
hdhksajdjakksjjjjjjjdjjskajsjdkkkkkzkkakkwjsjjaksjjjjkssfdjjdddddddddddddddddddddjjjjjjjjjjjjjjjjjjjjjjjddddddddddddddddddkkkkkkkkkkkkkkkkkkkksssssssssssssssssslllllllllllllllllllqqqqqqqqqqqqqqqqqqqqqqqqqqdddddddddddddddddddddddddddddddddddddiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiccccccccccccccccccccccccccccccckkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkksssssssssssssssssssssssssssssssssssssssssssuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnggggggggggggggggggggggggggggggglllllllllllllllllllllllllllllllllllllllllllaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaasssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssssssssssssssssssssssssssss weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww<br />
HAY PPEEEPUULLZZZ</p>
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	<item>
		<title>By: cw</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7603</link>
		<dc:creator>cw</dc:creator>
		<pubDate>Mon, 27 Aug 2007 18:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7603</guid>
		<description>Ah, yes, the one at the top works.</description>
		<content:encoded><![CDATA[<p>Ah, yes, the one at the top works.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Data</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7595</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Mon, 27 Aug 2007 08:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7595</guid>
		<description>CW, thanks for the heads up. It&#039;s only the one linked on the main page.. the one at the top of this post works, right?

Fixing now</description>
		<content:encoded><![CDATA[<p>CW, thanks for the heads up. It&#8217;s only the one linked on the main page.. the one at the top of this post works, right?</p>
<p>Fixing now</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cw</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7594</link>
		<dc:creator>cw</dc:creator>
		<pubDate>Mon, 27 Aug 2007 00:40:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7594</guid>
		<description>The setup file won&#039;t run for 17. It seems to be corrupt...</description>
		<content:encoded><![CDATA[<p>The setup file won&#8217;t run for 17. It seems to be corrupt&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ELECTRIC CHEESE</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7539</link>
		<dc:creator>ELECTRIC CHEESE</dc:creator>
		<pubDate>Wed, 22 Aug 2007 17:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7539</guid>
		<description>Dling now.
Not played cc for ages!</description>
		<content:encoded><![CDATA[<p>Dling now.<br />
Not played cc for ages!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Data</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7453</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Mon, 20 Aug 2007 21:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7453</guid>
		<description>Sylverone, we have fixed a LOT of memory leaks for next build. It might fix this problem</description>
		<content:encoded><![CDATA[<p>Sylverone, we have fixed a LOT of memory leaks for next build. It might fix this problem</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: K-Toke</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7450</link>
		<dc:creator>K-Toke</dc:creator>
		<pubDate>Mon, 20 Aug 2007 21:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7450</guid>
		<description>Is this going to be the final build before the full game?

Oh and why aren&#039;t the forums working for me does anyone else have this problem?</description>
		<content:encoded><![CDATA[<p>Is this going to be the final build before the full game?</p>
<p>Oh and why aren&#8217;t the forums working for me does anyone else have this problem?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blipflip</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7446</link>
		<dc:creator>blipflip</dc:creator>
		<pubDate>Mon, 20 Aug 2007 15:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7446</guid>
		<description>Could we have some sort of preview as to how the main menu map editor will be? Do you draw the different types of dirt a la paint? Is there an option to use a custom background? In short, what will we be able to do without having to modify the .ini file directly?

Oh, and please could you have some sort of option when spawning enemy actors that allows you to put them on an AI mode other than brainhunt? It would make attacking an enemy base a lot more meaningful if they hadn&#039;t all wandered off in the general direction of my brain.

But I don&#039;t mean to order you around lol, great work.</description>
		<content:encoded><![CDATA[<p>Could we have some sort of preview as to how the main menu map editor will be? Do you draw the different types of dirt a la paint? Is there an option to use a custom background? In short, what will we be able to do without having to modify the .ini file directly?</p>
<p>Oh, and please could you have some sort of option when spawning enemy actors that allows you to put them on an AI mode other than brainhunt? It would make attacking an enemy base a lot more meaningful if they hadn&#8217;t all wandered off in the general direction of my brain.</p>
<p>But I don&#8217;t mean to order you around lol, great work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sylverone</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7441</link>
		<dc:creator>sylverone</dc:creator>
		<pubDate>Sun, 19 Aug 2007 21:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7441</guid>
		<description>Has anyone encountered this? If I pause the game (Esc) and leave it alone for a while (Say long enough for the screensaver to start), it bugs out when I try to resume the game. Instead of returning to the game, the CC screen goes blank, the in-game music starts playing, and everything starts getting slow. When I open the task manager (which takes a while since CC is now lagging everything) it shows that the CC memory usage is going steadily up. 

I&#039;m fine as long as I don&#039;t leave it paused too long. I&#039;ve had this problem in past builds as well.</description>
		<content:encoded><![CDATA[<p>Has anyone encountered this? If I pause the game (Esc) and leave it alone for a while (Say long enough for the screensaver to start), it bugs out when I try to resume the game. Instead of returning to the game, the CC screen goes blank, the in-game music starts playing, and everything starts getting slow. When I open the task manager (which takes a while since CC is now lagging everything) it shows that the CC memory usage is going steadily up. </p>
<p>I&#8217;m fine as long as I don&#8217;t leave it paused too long. I&#8217;ve had this problem in past builds as well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Morbo</title>
		<link>http://devlog.datarealms.com/cortex-command/no-more-crashes-for-real-in-build-17/comment-page-3/#comment-7437</link>
		<dc:creator>Morbo</dc:creator>
		<pubDate>Sun, 19 Aug 2007 12:09:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/no-more-crashes-for-real-in-build-17/#comment-7437</guid>
		<description>No more crashes? LIES! There are like 50 dead rockets and dropships there.</description>
		<content:encoded><![CDATA[<p>No more crashes? LIES! There are like 50 dead rockets and dropships there.</p>
]]></content:encoded>
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