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	<title>Comments on: The machinery is spinning up again</title>
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	<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/</link>
	<description>Development Logbook for Data Realms</description>
	<lastBuildDate>Thu, 02 Feb 2012 19:40:28 -0600</lastBuildDate>
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		<title>By: philyis</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-28677</link>
		<dc:creator>philyis</dc:creator>
		<pubDate>Thu, 23 Jul 2009 20:12:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-28677</guid>
		<description>Eyyo data u doin pretty good. Im lovin the cortex command game. Been playing it for a while and i have to say you guys have really improved. Here are some ideas ive though about

-More ammo for laser rifle.(30 is only enough for one guy if u manage to get the whole clip on him. against an army wouldnt work well, specially with the long reload.)
-Better and more shields.
-brown coat faction weapons.
-allow crabs to jump.
-give dummies some type of bleeding/malfunctioning effect.(soldiers bleed, robots start get sparks.)
-increase limb strength(some limbs are shot off to easily.)
-give browncoats a head. (not just a helmet that takes a lot of damage and when destroyed, the browncoat dies.)
-more variety of coalition.
-more variety of dummies.
-more variety of browncoats.
-give drones a slightly higher jumping limit.
-option toggle of how many enemies spawn.(long time ago enemies came down smokin fast. now they dont come down so fast. allow an option that toggles how many enemies come.)

Thats about all the ideas i can think off at the top of my head. Hope you guys take a moment to think of these ideas!</description>
		<content:encoded><![CDATA[<p>Eyyo data u doin pretty good. Im lovin the cortex command game. Been playing it for a while and i have to say you guys have really improved. Here are some ideas ive though about</p>
<p>-More ammo for laser rifle.(30 is only enough for one guy if u manage to get the whole clip on him. against an army wouldnt work well, specially with the long reload.)<br />
-Better and more shields.<br />
-brown coat faction weapons.<br />
-allow crabs to jump.<br />
-give dummies some type of bleeding/malfunctioning effect.(soldiers bleed, robots start get sparks.)<br />
-increase limb strength(some limbs are shot off to easily.)<br />
-give browncoats a head. (not just a helmet that takes a lot of damage and when destroyed, the browncoat dies.)<br />
-more variety of coalition.<br />
-more variety of dummies.<br />
-more variety of browncoats.<br />
-give drones a slightly higher jumping limit.<br />
-option toggle of how many enemies spawn.(long time ago enemies came down smokin fast. now they dont come down so fast. allow an option that toggles how many enemies come.)</p>
<p>Thats about all the ideas i can think off at the top of my head. Hope you guys take a moment to think of these ideas!</p>
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		<title>By: TB87670</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-26135</link>
		<dc:creator>TB87670</dc:creator>
		<pubDate>Fri, 06 Mar 2009 21:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-26135</guid>
		<description>Well, I just bought the game a bit after I read about it. Funny I never heard about it until I read the Indie Games Festival website. 

Honestly, and this is the opinion of a new serial key owner and new fan, shirts and magnets will not make the game popular. I found it by pure luck. I paid to help Data prioritize game development more, and while I&#039;m sure my lone purchase won&#039;t be enough I&#039;m sure to say there&#039;s enough fans who did pay it would be great if we got regular updates now, because it seems a bit odd that we have no guarantee of game completion yet there&#039;s merchandise out there. If no one knows about the game why make the accessories, usually game devs do the opposite with game first.</description>
		<content:encoded><![CDATA[<p>Well, I just bought the game a bit after I read about it. Funny I never heard about it until I read the Indie Games Festival website. </p>
<p>Honestly, and this is the opinion of a new serial key owner and new fan, shirts and magnets will not make the game popular. I found it by pure luck. I paid to help Data prioritize game development more, and while I&#8217;m sure my lone purchase won&#8217;t be enough I&#8217;m sure to say there&#8217;s enough fans who did pay it would be great if we got regular updates now, because it seems a bit odd that we have no guarantee of game completion yet there&#8217;s merchandise out there. If no one knows about the game why make the accessories, usually game devs do the opposite with game first.</p>
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	<item>
		<title>By: MSB3000</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-26097</link>
		<dc:creator>MSB3000</dc:creator>
		<pubDate>Wed, 04 Mar 2009 04:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-26097</guid>
		<description>Yes, I would buy amazing CC t-shirts. Though it&#039;s probably not possible, wouldn&#039;t it be neat to have one of those positionable wooden model things, only as a Dummy? The ones artists use to help create a pose? Someone help me out here :(

But basically yeah, this game begs for action figures.</description>
		<content:encoded><![CDATA[<p>Yes, I would buy amazing CC t-shirts. Though it&#8217;s probably not possible, wouldn&#8217;t it be neat to have one of those positionable wooden model things, only as a Dummy? The ones artists use to help create a pose? Someone help me out here <img src='http://devlog.datarealms.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>But basically yeah, this game begs for action figures.</p>
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		<title>By: Lorx</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-26024</link>
		<dc:creator>Lorx</dc:creator>
		<pubDate>Mon, 02 Mar 2009 03:54:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-26024</guid>
		<description>T-shirt = win. Definitely would buy one, or two. or nine.

#1 Glitch Fix should really be the Gold Digging AI, it&#039;d be nice if they actually dug for gold instead of pointing diggers skyward and standing there.</description>
		<content:encoded><![CDATA[<p>T-shirt = win. Definitely would buy one, or two. or nine.</p>
<p>#1 Glitch Fix should really be the Gold Digging AI, it&#8217;d be nice if they actually dug for gold instead of pointing diggers skyward and standing there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-25998</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sun, 01 Mar 2009 17:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-25998</guid>
		<description>How about a shirt that looks like a Dummy&#039;s torso?</description>
		<content:encoded><![CDATA[<p>How about a shirt that looks like a Dummy&#8217;s torso?</p>
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	<item>
		<title>By: w33n</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-25997</link>
		<dc:creator>w33n</dc:creator>
		<pubDate>Sun, 01 Mar 2009 16:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-25997</guid>
		<description>Sorry for double-post but www.cafepress.com is excellent if you want to sell T-shirts and the like.</description>
		<content:encoded><![CDATA[<p>Sorry for double-post but <a href="http://www.cafepress.com" rel="nofollow">http://www.cafepress.com</a> is excellent if you want to sell T-shirts and the like.</p>
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	</item>
	<item>
		<title>By: w33n</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-25996</link>
		<dc:creator>w33n</dc:creator>
		<pubDate>Sun, 01 Mar 2009 16:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-25996</guid>
		<description>I need this game so badly.

Data, get ready to see the cash roll.

A little bit.</description>
		<content:encoded><![CDATA[<p>I need this game so badly.</p>
<p>Data, get ready to see the cash roll.</p>
<p>A little bit.</p>
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	<item>
		<title>By: Don885</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-25921</link>
		<dc:creator>Don885</dc:creator>
		<pubDate>Thu, 26 Feb 2009 21:34:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-25921</guid>
		<description>Sweet i cant wait to play the new build but i dont like the turn based thing you were talking about i like it the way it is now. another thing when i was in school recently i made a Cortex Command T-shirt :D</description>
		<content:encoded><![CDATA[<p>Sweet i cant wait to play the new build but i dont like the turn based thing you were talking about i like it the way it is now. another thing when i was in school recently i made a Cortex Command T-shirt <img src='http://devlog.datarealms.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allen</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-25894</link>
		<dc:creator>Allen</dc:creator>
		<pubDate>Thu, 26 Feb 2009 03:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-25894</guid>
		<description>maybe you should drop out of school</description>
		<content:encoded><![CDATA[<p>maybe you should drop out of school</p>
]]></content:encoded>
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	<item>
		<title>By: PyroKinesis1019</title>
		<link>http://devlog.datarealms.com/cortex-command/spinning-up-again/comment-page-3/#comment-25875</link>
		<dc:creator>PyroKinesis1019</dc:creator>
		<pubDate>Wed, 25 Feb 2009 22:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/?p=483#comment-25875</guid>
		<description>It would be really cool to have shirts with the intro artwork, the factions, or possibly a TradeStar. I would definitely buy a couple of shirts about THE BEST GAME EVER IN EXISTENCE WHICH IS JUST AS GOOD AS IJI, BUT CANNOT BE COMPARED (sorry, just stressing a point)

Merchandise would be awesome, and I could get even more people playing if I had an awesome shirt</description>
		<content:encoded><![CDATA[<p>It would be really cool to have shirts with the intro artwork, the factions, or possibly a TradeStar. I would definitely buy a couple of shirts about THE BEST GAME EVER IN EXISTENCE WHICH IS JUST AS GOOD AS IJI, BUT CANNOT BE COMPARED (sorry, just stressing a point)</p>
<p>Merchandise would be awesome, and I could get even more people playing if I had an awesome shirt</p>
]]></content:encoded>
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