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	<title>Comments on: Test Build 12 &#8211; Configuration Bliss</title>
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	<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/</link>
	<description>Development Logbook for Data Realms</description>
	<lastBuildDate>Wed, 10 Mar 2010 03:16:32 -0600</lastBuildDate>
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		<item>
		<title>By: Data Realms - Dev Log &#187; Blog Archive &#187; Test Build 13, fixes most of 12&#8217;s issues</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1882</link>
		<dc:creator>Data Realms - Dev Log &#187; Blog Archive &#187; Test Build 13, fixes most of 12&#8217;s issues</dc:creator>
		<pubDate>Wed, 14 Feb 2007 19:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1882</guid>
		<description>[...]  Cortex Command (48) General DRL (8)      &#171; Test Build 12 - Configuration Bliss     Test Build 13, fixes most of 12&#8217;s issues  Posted by Data in Cortex Command - February 14th,2007 [...]</description>
		<content:encoded><![CDATA[<p>[...]  Cortex Command (48) General DRL (8)      &laquo; Test Build 12 &#8211; Configuration Bliss     Test Build 13, fixes most of 12&#8217;s issues  Posted by Data in Cortex Command &#8211; February 14th,2007 [...]</p>
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	<item>
		<title>By: JLrep</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1866</link>
		<dc:creator>JLrep</dc:creator>
		<pubDate>Wed, 14 Feb 2007 17:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1866</guid>
		<description>Would it be a simple matter to increase the size of the aiming reticle? I think it would help calm down the complaints about mouse-aiming.</description>
		<content:encoded><![CDATA[<p>Would it be a simple matter to increase the size of the aiming reticle? I think it would help calm down the complaints about mouse-aiming.</p>
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	</item>
	<item>
		<title>By: Kimaru</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1865</link>
		<dc:creator>Kimaru</dc:creator>
		<pubDate>Wed, 14 Feb 2007 17:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1865</guid>
		<description>Downloaded in 2 seconds it&#039;s pretty cool :D</description>
		<content:encoded><![CDATA[<p>Downloaded in 2 seconds it&#8217;s pretty cool <img src='http://devlog.datarealms.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: robburdon</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1864</link>
		<dc:creator>robburdon</dc:creator>
		<pubDate>Wed, 14 Feb 2007 17:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1864</guid>
		<description>my mouse aiming dont work,
shame.
AND WHERE IS THIS DATA LAND?!?</description>
		<content:encoded><![CDATA[<p>my mouse aiming dont work,<br />
shame.<br />
AND WHERE IS THIS DATA LAND?!?</p>
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	</item>
	<item>
		<title>By: Data</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1862</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 14 Feb 2007 16:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1862</guid>
		<description>Galaxy, I found the problem and fixed it. New build coming soon</description>
		<content:encoded><![CDATA[<p>Galaxy, I found the problem and fixed it. New build coming soon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PromoStarr</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1861</link>
		<dc:creator>PromoStarr</dc:creator>
		<pubDate>Wed, 14 Feb 2007 16:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1861</guid>
		<description>w0000000000t!!!!!! YEEEEEAAA!! Thank you data!!!!!!</description>
		<content:encoded><![CDATA[<p>w0000000000t!!!!!! YEEEEEAAA!! Thank you data!!!!!!</p>
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	<item>
		<title>By: Tonzza</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1860</link>
		<dc:creator>Tonzza</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1860</guid>
		<description>FINALLY CAN SELECT MAPS!!!!! THANXXX NEEDED IT ALOT</description>
		<content:encoded><![CDATA[<p>FINALLY CAN SELECT MAPS!!!!! THANXXX NEEDED IT ALOT</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Data</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1859</link>
		<dc:creator>Data</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1859</guid>
		<description>Squall, it&#039;s only if you choose the grasslands scene... it&#039;s because it only has one brain in it, therefore the game thinks one team has won. Try Prom Grounds or Grass Duel instead.

Galaxy, I&#039;ve trying desperately to reproduce what you&#039;re describing.. I&#039;ve got two players, both classic keyboard setups with the recommended settings, no problems. Then i try to reconfigure them to swap the controls completely, and still no problems! Can you please describe exactly how many players you have, which players&#039; buttons are getting confused, and exactly what you have them set to? Thanks.</description>
		<content:encoded><![CDATA[<p>Squall, it&#8217;s only if you choose the grasslands scene&#8230; it&#8217;s because it only has one brain in it, therefore the game thinks one team has won. Try Prom Grounds or Grass Duel instead.</p>
<p>Galaxy, I&#8217;ve trying desperately to reproduce what you&#8217;re describing.. I&#8217;ve got two players, both classic keyboard setups with the recommended settings, no problems. Then i try to reconfigure them to swap the controls completely, and still no problems! Can you please describe exactly how many players you have, which players&#8217; buttons are getting confused, and exactly what you have them set to? Thanks.</p>
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	<item>
		<title>By: SquallLeonE</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1858</link>
		<dc:creator>SquallLeonE</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1858</guid>
		<description>Nevermind...  I think it&#039;s just on a certain map it doesn&#039;t work.</description>
		<content:encoded><![CDATA[<p>Nevermind&#8230;  I think it&#8217;s just on a certain map it doesn&#8217;t work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Galaxy613</title>
		<link>http://devlog.datarealms.com/cortex-command/test-build-12-configuration-bliss/comment-page-3/#comment-1857</link>
		<dc:creator>Galaxy613</dc:creator>
		<pubDate>Wed, 14 Feb 2007 15:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.datarealms.com/devlog/cortex-command/test-build-12-configuration-bliss/#comment-1857</guid>
		<description>DATA, I&#039;ve tried many many MANY times to configure each player. But somewhere in the code the controls are linked. Test it for yourself!</description>
		<content:encoded><![CDATA[<p>DATA, I&#8217;ve tried many many MANY times to configure each player. But somewhere in the code the controls are linked. Test it for yourself!</p>
]]></content:encoded>
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