There will be a little gap in new builds and activity for a while. We need to divert some time into other work that actually pays, so we can keep working on the Data Realms projects later. Something has to take care of the bills, I’m afraid…
In better news: when we come back we will start cranking away on the scene (level/map) editor, and it will kick ass. With this completely in-game WYSIWYG tool, you’ll be able to create the layers of terrain, scatter the debris in the ground, place Terrain Object hierarchies, and place individual Movable Objects (Actors, etc.) wherever you want. Then you can immediately test your scene and see how it plays. It’ll all be completely controllable with either the mouse or gamepad.
So keep checking back here – I’ll be posting some UI concept sketches for the editor later. Just don’t hold your collective breaths for new builds for a while.
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well I guess you need a break from cc. well you’ll still be working…
“Data, you should start a mailing list so you can email us when your next release is.”
I guess that’s what we have RSS for.
Hey Data, any idea when the new scene editor will be out? I know that you don’t want to post any deadlines cause of what happened last time but… could you give us an estimate? A month? Maybe two?
PS. please add a toggle for blood
lol………..lmao……….wtf?
Sounds awsome. 🙂
WHAT THE HELL IS WRONG WITH FRIGGING PROPER ENGLISH!?
GO-GO GMI!
Haha ^^ nice, is there a section to follow the RSS feed