Archive for February, 2009


Posted by Data in Cortex Command - February 25th, 2009


A video from today by the Flashbang/Blurst crew whose office Data Realms HQ
sequesters itself into some days of the week. (Data appearance @ 2:15)



Posted by Data in Cortex Command - February 10th, 2009

2009 started out a bit rocky for progress on Cortex Command. Distractions large and small got in the way of serious development for all of January, but I am happy to report that we’re now back on track and chugging along just fine. We are working through a backlog of important features and fixes required by the content team and mod community – and then it’s on to development of the meta game in earnest.

The meta game is what will be going on in the planetary view, tying all the surface missions and activities together. It will be turn based, where the player gets to build his mining bases to generate income, which in turn can be spent on expanding and exploring new sites and discovering the dangerous secrets of the planet.

Also, we are thinking about making some Cortex t-shirts and other neat stuff like fridge magnets and stickers. Please let us know if you would be interested in buying such things with sweet prints like you see to the left. If there’s a lot of interest, we’ll get it going sooner!