Archive for January, 2008


Posted by Data in Cortex Command - January 4th, 2008

KaBOOM!Build 20 is out! Lots of fun explosive stuff in here: proper detonation effects for all the ships, including the rocket!

Other improvements:

  • Mods (.rte folders) can now be loaded in the trial version, and little more time allowed for skirmishes too
  • Sound looping bugs fixed, diggers and engines won’t sound after they are destroyed or the AI uses them etc
  • Various graphical bugs with lines in the background etc on reset fixed
  • TDExplosives now work properly, the flak cannon’s projectiles always detonate, for example
  • Various bugs with legs not behaving properly, like the crab tucking etc
  • New experimental shock absorbing legs on the rocket. Needs some more work 🙂
  • Many more small improvements and tweaks
If you have the previous build 19, you CAN install this directly over it, without unregistering.
(Although you do NOT need build 19 to install this!)

Download Test Build 20!Unlock Cortex Command!