Posted by Data in Cortex Command - January 20th, 2012

Ever wondered what it takes to implement a small feature in a game? Here’s a sleepy, rambly, and uncut/edited demonstration 🙂



Posted by Data in Cortex Command - January 18th, 2007

A lot of progress has been made on the supported controls and configuration flexibility. I’ll let the following teaser screenshot speak for itself:

New control config screen