Chris is doing a great job with the porting, and has made lots of progress. The code now builds and runs on Mac OSX, but there’s still some issues to iron out… (lack of RMB!%@#)
Sorry for the sparse updates lately, but rest assured things are moving along on several fronts: We are almost done building a new licensing system which will make things a lot more easy and flexible for you guys. We just need to integrate it and test it thoroughly before putting it out there. Another front is the mac porting mentioned above.
On the actual game side of Cortex Command, a few big under-the-hood hurdles have been completed. There’s a new memory management system which makes things run faster and more reliably. Also the Lua interface has been improved and made a lot easier to work with. Now you can create new instances of any Entity by simply doing something like this in the console or script file:
myActor = CreateActor("Soldier Light");
myWeapon = CreateHDFirearm("Pistol");
myActor:AddToInventory(myWeapon);
-- This adds the new Actor to the scene, so he actually appears
MovableMan:AddActor(myActor);
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Coops is onto something….
!
Well, then I think I speak for all of us when I say come out with the mac port quickly π
also, Data, do you lurk on here or something? you responded to coops in 2 minutes…
@182
Just reversing my sleeping cycle. π
@203
Maybe he was just lucky.
I also hope that DATA is hinting that b 21 is coming out this week
o thank god, a responce from Data!, surley comrades, this is as good a sighn as any!
WOOOOOOO!!!! i thi- yes! i know what your up to data!! but im keeping it a secret for now.. it’s going to be something BIG isn’t it data..
Curse you data and your hints! You’re driving us insane. Unless that is your plan…
Wow, I’m amazed.
Never have I seen Data reply so long after the original post.
data… we all know what your up to. so please atleast give us a hint or tell us when it’s gonna happen. PLEASE DATA WE ARE GONNA DIE!!! all your fans are going to loose interest and leave with very little amount of people buying your products therefor no money to pay your employes then you will be out of buisness and go back to the gas station for 9 bucks an hour, all because you did’nt let us know and everyone will be sad..
1: He doesn’t HAVE employees.
2: We’ve waited this long, we can wait a couple days/weeks (please let it be days)
3: He gave a release date on an older build, but was unable to meet it. There was a HUGE uproar. I think is good with just hinting.
@187
Suck it
Calm down Coops.
DATA I LOVE YOU, HAVE MY BABIES.
*sigh* STILL not where I wanted this game to go, you all should have listened to me…
What the heck, your fan forums are gonna implode anyway.
i just want the update….
I’d like anything…
ProjektThor: Sounds like you need to make a game of your own!
well… atleast i know what data is doing for the update..
…mhhhh slicence…its kinda nice after all the chaos..
like the silence after the d-day landing… lovely yet unfimilar….
This is great I prefer to play this game on a mac. It will run great I am sure. When will it be released? Thank You Data Realms!!! π
So can’t wait to fire this up on my Mac π
*sigh*
” (lack of RMB!%@#) ”
Ahum, Mac does have a right mouse function, it’s just not on the mouse. It’s something like alt + mouse click or something.
No RMB in os X? Are you fucking serious? mighty mouse has RMB
REQUIRED IRON,
it IS ON THE MOUSE. you may need to turn rmb in system preferences (mighty mouse only), but also you may use ANY mouse you want without problems.
Well, I’m a bit late here but Mac OS supports right mouse button since onlyβ¦ 1984.
Apple never shipped two-buttons mice because of the confusing effect it had for newcomers (the “right or left?” problem is pretty frequent, really). That’s why people think that Mac OS don’t support two-buttons mice. And, recently Apple started selling two-buttons mice because they’re now able to design two buttons that look like only one (so it isn’t confusing for users).
There are so much myths on the Macβ¦
The right click is (on mac) apple key and click
haha ^^ nice, is there a section to follow the RSS feed
Still, this is a great news most especially to MAC OS users π