
There’s been lots of press and media coverage of Cortex Command since IGF, here’s a selection:
CO-OP (former 1UP crew) IGF video segment, at 9:30 mins in:
Wall Street Journal article on the different emerging indie buisness models:
http://online.wsj.com/article/SB124094416078864595.html
Another interview/gameplay video by GameReactor (I was REALLY tired and hoarse during this one):
http://www.gamereactor.dk/grtv/?id=4460
Super long, rambly podcast interview with Data, by IGameRadio:
http://www.igameradio.com/2009/04/13/igame-radio-gaming-the-igf-2009-part-2-posted/
For more related links and other cool stuff, here’s Data’s twitter feed:
http://twitter.com/Data01
If you find any more coverage or useful mentions, then post it in the comments and I’ll put them here in the post!
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Yaaayy!!
Cool, this will give CC a lot more publicity.
Also first post FTW.
THIRD OR OT?!
NOT* yeah, third, i can read the article noaw =)
OMGZORz %TH
I posted the game reactor one in the forum. The new grasslands in the vid looks awesome though.
Pretty cool.
any info on B23?
So, a Twitter eh?
Nice.
Hey Data, is game reactor gonna post a article in their magazine? I could pick one up and post pics if they are
Kickass
Yeah, thats great, Now release the next build beotch.
there should be a button to undo/delete things in bunker building mode in skirmish just like there is in the scene editor. just saying.
Whitty, best idea ever.
whoah good whitty i wonder enyone havent thought of that before
even i could make a robot like that lol
Do not mean to be harsh or anything but I don’t care that much about this. A devlog post about the release of B23 could warm my heart though.
yeah the drawing’s pretty shit :v
B23
artistic drawing :v
What? I thought everyone wanted to do that for ages.
Sometimes I got abit frustrated when I misplaced a module, yeah.
WHEN I GOT THE EMAIL I WAS LIKE “zomg build 23″!!! when i opend it i slamed my head on the key borad. Curse u data.
Am I the only one that likes the drawing? :\
p3lb0x, no.
I wish I could draw even that.
Huh? I’ve seen better drawings on the forums.
And Blarg, I always get my emails 2 days later, I check the devlog each day.. so..
yeah.
When I check the devlog I read the title first, I was like ‘GAAASSSP- not B23.. aw’
B23?
OMFG A DEV LOG POST.
Warman, this is awesome because it’s stylized not because it’s full of detail
Hm. Publicity?
When did indie developers ever need that?
Painting reminds me of “another world”. It’s nice.
I want b23,slacker.
Aww, thanks you guys. :3 Made my day.
@25: shut the hell up. Data just got corrective eye surgery, let him rest. Build 23 will come out soon enough.
I didn’t hear about the eye surgery. Hopefully it was correcting his lack of EYEBEAMS?
On the subject of art; it doesn’t particularly matter whether that robot appears to be “easy” to draw, as it done in a novel method of execution (as far as CC fan art has gone so far), it is aesthetically pleasing, and ultimately amusing. If they were looking for a masterpiece robot OF DOOM, they could have used Prom’s work.
Also, the whole tribute art thing. More people should draw pictures of robots, particularly CC robots. Perhaps the “I could draw better” discussion may spawn additional fan art, yes?
READ: REASONABLE SUGGESTION
Data, you should fix the infinite ammo/tracer function incompatibility issue on magazines.
Right now, when you have a magazine with tracers rounds and regular rounds, and the RoundCount is -1, (infinite) the tracer rounds aren’t used.
I’m certain the problem stems from how you went about determining the way tracer rounds are distributed throughout the magazine.
It’s not a big deal, but it’s probably fairly easily fixed, and it might as well be done sooner than later.
ALSO AWESOME SUGGESTION:
A thought as far as movement goes, too:
The burst on the jetpack, of course, gives additional thrust at the first activation of the input. However, for a keyboard vs. gamepad game, the keyboard player has the thrust advantage as he can simply mash the jet button.
So, rather than removing the boost, or adding a timer on it (which feels unnatural) would it be possible to add an additional cost in jet fuel (or whatever the variable is) for the initial particle burst, so that a single “tank” of fuel results in the same end result? Then, more thrust would result in less overall efficiency or whatever, but the capability for a boost would be still there.
Would be a nice fix; at the moment, abusing a Coalition Heavy to carry over 9000 miniguns using the thruster mash technique is a bit wearing after a while. And yeah, stuff.
Blargh, I’m still curious about what other changes besides Lua are being made for B23. We’ll have to wait a bit longer to see though, eh wot?
Awesome : this post has nothing about B23.
We want newz
Hi Data
I’m wondering something.
You working on CC since 8 years more or less.
Did you have another job on side or did you run your own business as Indie ?
Could you explain me a bit your route and your ideas for the future ?
Thks
He just won 5000$.
Nuff said.
I believe he had a job, and then quit it to work on CC full time.
WTF beotch. When the F you gonna release the next build? I didnt pay you to sit on your arse and jerk off all day. Lazy bastage!
Yo yo yooo!
Yo yo isn’t it about time somebody dropped a dev log up in here? Just a friendly recommendation, try not to hold it in to long!
I WANT B23 !!!
Of course, I think that it is hard for everyone else to not concur with Alex’s statement due to it’s inherent truthfulness as a good idea in the mindset of many posters.
And stuff.
JUST FUCKIN RELEASE B22bis
Yo Data, let us grip some of that build 23 action real quick; I’m fiending for my fix man (scratch scratch).
Ahh, literacy.
I hate it.
AND LACK OF UPDATES.
Yea man. Right on dude. By the way I enjoy playing Cortex Command especially exploding some heads.
can’t wait 4 b23, sumthing tells me itll be here very soon
I dreamt that he posted a new log saying it would come out the next day. :c
Don’t we all have that dream, don’t we all…
I had a dream. It was not related to Cortex Command.
It was about muffins.
You know you guys also got a mention in PcGamer right??? They even had the demo version on their mnonthly disc. I know i’ve reccomended this game to people who read it so…
Hi Data
Actually I was wondering if you living from Cortex Command, from your Game Studio or if you have a day job ?
Would be great if you could tell us a bit.
I know it’s maybe not the right place for that but when you see other comment I think it’s more related to CC than many others.
Thanks
I found cortex command from G4, you know.. the tv channel??
Talk about publicity xD