Posted by Data in Crush2D, Planetoid Pioneers - July 26th, 2015

Check out what we’ve been up to so far at Stugan:

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4 Responses to “Progress report on Planetoid Pioneers from Stugan”

  1. Felix - # July 26th, 2015 at 11:14 pm

    Just release it already! D:

  2. war_man333 - # July 27th, 2015 at 6:28 pm

    Nice video!
    Remember to not categorize this under something other than Cortex Command 😉

  3. Lars - # August 7th, 2015 at 4:45 pm

    What about the Linux version of cortex command. The build on humblebundle is still from 2012.

    Your game is fantastic, one of my favourites. And I would love to play planetoid pioneers. But you should show some more support for your existing games.

  4. Lars - # August 7th, 2015 at 7:09 pm

    That being said, I understand that as a small team you have to pick priorities. And if the problems of a Linux release are more than trivial, you’re probably justified to put your efforts into planetoid pioneers.

    It’s just that Windows and Mac have very recent releases so it’s a shame to see Linux be so neglected.

    I would just like to play one of my favourite games on the platform I like most.

    Therefore I would also like to know: Is planetoid pioneers something like a superset of cortex command ? Sure, the theme is different. The idea of a brain in a bunker is probably exclusive to Cortex Command. But what about the gunplay ? If you play against the computer or a friend, are the mechanics comparable ? Would you describe planetoid pioneers as cortex command with cars ?

    That would be amazing.