Posted by Data in Cortex Command - December 14th, 2010

Title and video says it all, really! Check it out at
Pardon our site being slow while hammered by the Bundle traffic..

UPDATE: For those who already bought the game before and are looking for the newest update, check the forums..

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24 Responses to “Cortex Command B24 in the Humble Indie Bundle #2”

  1. Tomaster - # December 14th, 2010 at 3:57 pm

    First comment. Also, good to have a new build out finally for officialz.

  2. Petethegoat - # December 14th, 2010 at 4:04 pm

    Do we get a proper “B24!” devlog? :<

  3. Lizard - # December 14th, 2010 at 4:08 pm

    Now with added snow!

  4. Lizard - # December 14th, 2010 at 4:12 pm

    Now with additional snow!

  5. Lizard - # December 14th, 2010 at 4:14 pm

    Damnit these loading times are killing me aswell as making me spam the devlog.


  6. Footkerchief - # December 14th, 2010 at 4:28 pm

    So, any substantial changes from B23?

  7. SunnyKatt - # December 14th, 2010 at 7:33 pm

    To be honest, I was expecting more. Just a few gamemodes and a new GUI?

    No campaign? 🙁

  8. Mooseral - # December 14th, 2010 at 8:04 pm

    Good to see progress. The whole bundle thing is interesting; I’ll certainly be pointing my friends at it, though knowing them probably a net expenditure of 1 cent may be expected. It’s all good.

  9. Mooseral - # December 14th, 2010 at 8:08 pm

    Also, it seems moderately silly that it’s still apparently B23 for people who bought CC… harumf.

  10. Lord Talos - # December 14th, 2010 at 11:04 pm

    Looks like a $1 minimum charge for the pack, if I interpreted that correctly. It’s more than worth it, though – I bought myself a copy and gave another for a Christmas present.

    As for B24, well, the new maps are decent, the ability to have mixed CPU and human players is AWESOME, and there seems to be a framework set up for lots of new content, now.
    I hope B24 will soon be available to people who don’t want to get the Bundle, though, especially when we’ve already paid for it.

    All around, I’m happy. 🙂

  11. The Pope Man - # December 15th, 2010 at 12:39 am

    Yeah, B24 is the only thing I want in the bundle, and being generous, I don’t want to spend more than the minimum amount for something I’m eventually going to get anyway.

    It would have been nice if they were both released at the same time, but I see how being involved with the bundle, you would want the B24 craving fans to buy it, just so they can play it sooner.

  12. Lord Talos - # December 15th, 2010 at 12:54 am

    On a side note . . .

    Who put the giant land mine next to the arena in the WhittySMP Minecraft server?!?

    Scariest moment of my night, right there.

  13. Data - # December 15th, 2010 at 7:13 am

    Check the forums, people..

  14. joe - # December 15th, 2010 at 9:36 am

    yeaarrgh !

    downloading b24

    i would love to buy the whole humble bundle, but my paypal acc. is still empty until next month..

    thanks, and nice holidays !

  15. bastman - # December 15th, 2010 at 2:15 pm

    Dear Datarealms,

    thanks a lot for this great deal. I just bought 4 of my favourite games which came out this year.

    What a great bundle, I still cannot believe it.

    basti from Berlin

  16. Airburst - # December 15th, 2010 at 4:25 pm

    Can’t wait to try B24!

  17. Kress - # December 16th, 2010 at 6:45 am


  18. Mooseral - # December 16th, 2010 at 7:07 pm

    Yarr, looking forward to when the meta game gets added and more of Prom’s work works it’s way in. The jet pack re-balancing has made the AI relatively more competent relative to the player, too, although massacre mode has a nasty habit of winning itself.

    One glitch is back from B23, which I believe was fixed in a previous IGF build: with classic keyboard controls, the shift/control/etc keys can’t be used as inputs. Just wanted to put that out there, since it was fixed at one point in the past, not entirely sure what happened there.

  19. matty406 - # December 17th, 2010 at 9:35 am

    Well, it may be a disappointment content-wise after waiting a year or so. But I got the feeling I got when I played CC for the first time, it was glorious.

  20. Mooseral - # December 18th, 2010 at 1:08 am

    I don’t know about anyone else, but this build actually seems to me to play waaay better for some reason. I don’t know, I imagine it is in part a combination of the jet pack changes with the material tweaks. The actors seem to handle better too for some reason; I keep on getting awesome somersaults and stuff, as well as hilarious flapping rolls down staircases and cliffs.

    In fact, the only thing that I think is actually disappointing me at this point would be the crash bugs, as it is sadly virtually impossible to finish the massacre game mode on the Nuts! difficulty setting. But beyond such technical game breakers I must agree that this release is, indeed, remarkably glorious. Keep up the good work!

  21. Exalion - # December 20th, 2010 at 5:41 am

    Data gets arsehole of the year award.
    It takes him almost 2 years to break build 23, and he charges about twice as much as many other indie games, which are regularly updated, bug free and don’t have terrible engines.
    Check out dwarf fortress or minecraft, and Data is revealed as the mother of all arseholes.

  22. Bluedrake42 - # December 20th, 2010 at 10:59 pm

    the jetpacks need to be less… flail… that is all

  23. Joe - # December 21st, 2010 at 3:51 pm

    When’s Build 25 coming out?

  24. TheLogan - # December 22nd, 2010 at 3:19 pm

    A wee bit disappointing, not much new, and I cant even find my second favourite level, the one where you have a brain and then storm the enemy keep, my most fave being the zombie cave, which is the only one of its kind, the game itself is great, its just disappointing that after so many months there’s so little new in it…
    I seriously hope there’s more behind the scenes that hasn’t been released because its incomplete, because this release is laughable..