Posted by Data in Cortex Command - March 30th, 2009

IGF madnessWow. Just back and recovering from the alternate dimension known as the Game Developers Conference in San Francisco. In the Independent Games Festival which is part of the larger GDC, Cortex Command won two (!!!) awards: Technical Excellence and the Audience Award. The latter was probably mainly due to our amazingly supportive fans here in the Data Realms community. So, thank you guys and gals; we will be doing our best giving back the love for a long time to come!

By the time the second CC award was announced during the ceremony, I was already quite drunk and lost a bet to Kyle of 2DBoy (hence the shirtless nonsense) —>

Data is going back to sleep for a few more days now; will be gradually updating the photo gallery with the complete week’s coverage. UPDATE: ALL PHOTOS ARE NOW UP

Thanks again everyone!

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64 Responses to “Our baby won two awards?! So proud”

  1. D - # April 2nd, 2009 at 2:39 pm

    >>Where is the build devman? You said there would be build?

    Lol trollan.

  2. Zinc - # April 2nd, 2009 at 2:56 pm

    @Toad, the guy with his shirt off is our Data. 😀

  3. LL331 - # April 2nd, 2009 at 3:03 pm

    no that is dan.

  4. Azukki - # April 2nd, 2009 at 8:21 pm

    IGF build’s free full game password is now no good.
    So now I’m back to two registered copies.

    Possibly a sign of something coming soon?

  5. neoseeker - # April 2nd, 2009 at 11:13 pm

    it’s a fuckin sign of the igf being over.

    thanks now my ai is twice as stupid, if i were actually playing it :/

  6. jackson - # April 3rd, 2009 at 11:46 am

    Cortex Command is dead for all we know. How hard is it to update the devlog every few weeks?

  7. BerkleyJ - # April 3rd, 2009 at 12:18 pm

    I’m trying to start any wars here, I’m just asking why he hasn’t posted any news about what he’s been working on in Cortex Command. It’s been 5 months since the last update and surely hes done something worth mentioning to us. Maybe he hasn’t done anything on the game for 5 months and if your okay with that your the one with the problem not me.

  8. BerkleyJ - # April 3rd, 2009 at 12:20 pm

    Great, I end saying I’m trying to start a war when I meant to say I’m not trying too. FML.

  9. Derek - # April 3rd, 2009 at 2:39 pm

    From experience, it may not seem like a big deal to put out an update, but it is! There are a lot of things developers have to worry about (especially indie developers)… features can take months to implement, and sometimes they don’t work out right. Trust me, it’s much better for Dan and for you if he updates when he’s ready. The last thing anyone wants is for Dan to burn himself out worrying about making posts.

    Have faith, Dan is more machine than man.

  10. BerkleyJ - # April 4th, 2009 at 9:42 am

    I was talking about posting a progress update on the blog, not a new build (although that would be nice). Thanks for the progress update Data. 🙂

  11. Tychoid - # April 7th, 2009 at 1:37 am

    Holy @#$% man – Data is a monster! Grab the torches and pitchforks

  12. Jack - # April 10th, 2009 at 11:08 am

    Gosh Data you are such a muscle man, it is almost a little scary how beefcake you are.
    Also that Graveyard game, wtf, I am going to have to go find out what that is.

  13. Entharion - # April 14th, 2009 at 4:01 am

    Good job! though I’d like to see more updates 😛

  14. ColeScheffler - # April 30th, 2009 at 7:28 pm

    Good job data, you deserved those awards! Looks like you had fun too! 🙂