Posted by Data in Cortex Command - May 21st, 2008

There’s an interview with me in the current issue of Play Magazine, where some details of our plans are revealed. Click for legible size:

Play Magazine Interview Scan Thumbnail

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79 Responses to “Play Magazine Interview”

  1. Foaboegik - # May 22nd, 2008 at 10:26 pm

    Or have objects that you can use to attach to the robot.
    Continuing the bowling idea …

  2. Foaboegik - # May 22nd, 2008 at 10:31 pm

    Pelt the non-believers with the robot compatible objects!
    Heh, it’s better than throwing, it goes farther, and hurts allot more!

    Send In the Molotov Squad, we got medieval attackers!
    *Robots Flinging Molotov Head Objects*
    Thinks this is the end of the Bowling idea …

  3. XDevil - # May 23rd, 2008 at 7:57 am

    huh…. loks lolig…

  4. XDevil - # May 23rd, 2008 at 7:57 am

    sorry 4 doupblepost xD

  5. PlasmaNova - # May 23rd, 2008 at 12:26 pm

    With the sicky particle to the in game lua console,
    this next build is gonna be anazing. The mods will definately be interesting as well.

    Also, congrats on the Play magazine review Data!

  6. GranPC - # May 23rd, 2008 at 2:35 pm

    I’d like a Linux port.

    By the way, I have a question: Have you ever thought of selling CC’s sourcecode in a CD or something?

  7. MayheM - # May 23rd, 2008 at 3:23 pm

    Shame on Play for leaving you off the front page! There’s a NARUTO GAME ON THEIR FOR CRYIN’ OUT LOUD!

    And not giving a website (unless I just missed it), that’s a little unexcusable…

    Never liked that magazine anyway. BUT… FINALLY getting some well deserved recognition. Also, DESCRIPTION OF METAGAME WINS EVERYTHING! I can’t wait.

  8. robolee - # May 23rd, 2008 at 6:03 pm

    why would he do that? “Hey here’s over 7 years of my life on a CD, I’ll sell it to you so that you can modify it and then sell it yourself, taking away from my profit.”

    I don’t think so.

  9. Omni - # May 24th, 2008 at 12:13 am

    Absolutely can’t wait for this next update. Excitement for me; my brother is getting married tomorrow. That should be interesting. I’ll be giving a little speech. 🙂

    Can’t wait for the next build. It’s going to be DYNOMYYYYTE.

  10. GranPC - # May 24th, 2008 at 3:05 am

    @58, Robolee… No, just no. I don’t think anybody is going to be so stupid to buy a bad game. Anyways it would have copyright; wouldn’ti t? It could be for even more advanced modding purposes (see: Introversion Software)

  11. robolee - # May 24th, 2008 at 4:30 am

    you’d be surprised at the amount of stupid poeple in this world.

    Also I hope you don’t mean that CC is a bad game, but that the modifications would be bad, because if you do then you have no idea as to what makes a game good, and are probably a 3d gamer.

  12. GranPC - # May 24th, 2008 at 5:06 am

    @robolee: I meant what you mean about a guy selling CC edited. Nobody’s going to be so stupid to buy a game without having played it first. Are you seriously using your brain?

  13. KeroroCanti - # May 24th, 2008 at 12:08 pm

    Do I detect a massive flood of new fans? Things are really looking up for Data Realms lately!

  14. Grif - # May 24th, 2008 at 12:40 pm

    If you put the source code on a disc, anyone could buy it, compile it, and get the game FOR FREE.

    Which is absolutely retarded since this is a commercial product.

    Damn near everything will be possible. Any “more advanced modding” will have to wait until CC is so old Data doesn’t need to sell it anymore.

  15. robolee - # May 24th, 2008 at 12:53 pm


    oh sorry I can’t read the -invisible text- that says “By “bad game” I of course mean their opinion on the game after they have played a trial.”

    Seriously, even the smartest of people can misinterpret something, especially when it isn’t EVEN THERE to interpret in the first place. you can’t try out many games anyway so it’s not exactly common sense.

    Also there are many rip off products on the market that stupid people will buy instead of the higher priced original.

  16. robolee - # May 24th, 2008 at 12:54 pm

    Also who says they would even offer a trial if it is in fact just a fraudulent product.

  17. CaveCricket48 - # May 24th, 2008 at 6:05 pm

    Ok, let’s try to stay on topic. Anyway, I’m happy to hear that CC’s starting to get more popular. I also have an idea for Build 21: Ropes. They could be like sticky particles that are stuck to other particles in a line.

  18. Foaboegik - # May 24th, 2008 at 7:14 pm

    @^& How about sticky traps/walls.

  19. Foaboegik - # May 24th, 2008 at 7:14 pm

    I mean ‘@67’

  20. Hiro - # May 24th, 2008 at 7:43 pm

    How about sticky landing pads for rockets that are safer than landing on bumpy ground?

  21. carpet_ninja - # May 25th, 2008 at 2:20 am

    @70: i like that idea, we could also make some kind of docking system in which it clamps onto the lower rocket, if lua will let you/us do this of course

  22. Flying Pig - # May 25th, 2008 at 7:39 am

    Kinda random and it might be said before…… We know what you look like now lol.
    Well anyways gj on this game and keep it coming.

  23. MayheM - # May 25th, 2008 at 11:38 pm

    @71: From what I understand about LUA, and considering that Data has said almost all classes will be exposed, I imagine that nearly ANYTHING would be possible, provided you have the programming skills and don’t try to push the game too much, for example, water still isn’t feasible, I wouldn’t think, simply because it would require too much CPU for just about anyone…

    That idea doesn’t sound too hard too implement anyway, though, so I’d say 90% odds it’ll happen.

  24. carpet_ninja - # May 26th, 2008 at 2:22 am

    @73: i imagine thats what everyone will be trying to make, well most of us anyway, it will be like the quest for the holy grail 😀

  25. MayheM - # May 26th, 2008 at 4:45 pm

    It would definitely help, there’s nothing worse than having your brain busted by your opponent because your troops are getting fried and crushed by their own delivery rockets…

  26. Omni - # May 26th, 2008 at 5:44 pm

    Dying to see this next build. It’s going to be amazing.

  27. Ollieh - # May 26th, 2008 at 11:40 pm

    Nice, can’t wait to see those new races and the campaign.

  28. neoseeker - # May 27th, 2008 at 9:05 pm

    Good luck with getting it in the next 3 builds lol…

  29. sircooper45 - # June 14th, 2008 at 12:34 pm