Posted by Data in Cortex Command - December 29th, 2006

Download Test Build 11!This can safely be installed directly over the previous build (10, duh), and has the following improvements:

  • Skeletons’ first official appearance, with proper effects.
  • The new guys bring a new gun: the Blunderbuss!
  • Problems with engine sounds getting stuck have been fixed – maybe?
  • Scroll bars in lists now work 100%… just for you, crazy modders!
  • The AI for the ships that are empty now don’t try to take off at first opportunity, but land gracefully and wait for manual control. This is a temporary solution until AI mode control is implemented.
  • Slowdown bug when guys gib on impact has been fixed. Also digging to the bottom of the world shouldn’t slow down anymore either. (Guess why these two bugs were related!?)
  • Some sound samples added and improved.
  • As always, lots of small random polishes here and there.

Enjoy!

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73 Responses to “Skeletons, Scroll bars, Fixes – Test Build 11”

  1. levi - # January 1st, 2007 at 8:31 pm

    nad iv tried reinstalling

  2. Tacostank - # January 1st, 2007 at 8:32 pm

    sup data this game hella rocks but what r u going to do with misc. and armor damn thats gonna be awesome also put in rocket launchers and melee weapons.

  3. Data - # January 1st, 2007 at 9:03 pm

    levi, try rebooting your machine before playing too.

  4. Tacostank - # January 1st, 2007 at 9:26 pm

    levi u stole my reply

  5. Flying Pigs Are Real!!! - # January 1st, 2007 at 9:55 pm

    You canot make SMG’s worth 0 but you can make them worth a negitive number ex.-200,000. That way so when you buy an SMG you GAIN money. or atleast it works that way on the current one. One more thing if you make the Blunderbuss fully auto you guy explodes. Its kinda interesting. Just so you know! 🙂

    ————————
    Flying pigs Exist you nonbeliveres!!!!

  6. Flying Pigs Are Real!!! - # January 1st, 2007 at 10:00 pm

    Sorry about the dubble post but the is no comma in
    -200,000. It is typed in the devices area -200000 (negitive sign is a dash). Have fun 😉

  7. levi - # January 1st, 2007 at 10:04 pm

    i just reinstalled it and restarted my computer and the colers are still wrong

  8. Levi - # January 1st, 2007 at 10:09 pm

    i just cleard my computer of stuff and virises and the full screen worked for a second than everything went torquoise and yellow and pink and all thes other colers but u were still capable of playing the game its just the colers were all weird

  9. dan_e - # January 1st, 2007 at 10:40 pm

    holy crap! this is even better than that one time I was playing build 10! Thanks Data!

  10. Jopie - # January 2nd, 2007 at 12:06 pm

    I love this game! I like the skeleton and the sounds of it when they gib.!! This game is AWESOME!!

  11. Stink_Dude - # January 3rd, 2007 at 4:25 pm

    How u change the cost of stuff? I thought u could only do it in the older versions (when CC came in a .zip folder). Please tell me because I really want to crash FREE ships.

  12. Dais - # January 4th, 2007 at 1:11 am

    I’ll leave the indepth praise and criticism until I register an account at the forums, but for now I just want to ask – are the older versions of CC being archived anywhere?

  13. Promo - # January 4th, 2007 at 11:27 am

    I found the sounds still loop 🙁
    meh
    Also somethings gone wrong in brain vs. brain, the men fall throught the ground!!!!

  14. Jopie - # January 6th, 2007 at 4:59 am

    This game should realy get a online-multiplayer mode. That would be great! 😀

  15. Tomaster - # January 6th, 2007 at 3:31 pm

    i liked the old keyboard settings(ex.player 1 used numberpad). Can you tell me what the settings were for that.

  16. superdigg - # January 7th, 2007 at 4:32 am

    I have an idea for the next update that I think would be pretty cool. how about a kill-count so that we have some kind of measurement of how far we’ve gotten? not necessarily a high-score table or anything, but something in-game that lets you see exactly how many enemies you’ve destroyed. eh?

  17. Batesman - # January 7th, 2007 at 2:24 pm

    this game is bloody brilliant i’m hooked! and superdigg, thats a very good idea! im so excited for the next update, and i check up here pretty much every 3 days or so! keep up the good work!

  18. ShaggE - # January 7th, 2007 at 10:32 pm

    This game is going to be great, most fun I’ve ever had with a test build. It’s one of those games where it’s almost as much fun to die as it is to survive 😛

    Controls are frustrating as ever though

  19. Batesman - # January 10th, 2007 at 10:47 am

    how are they frustrating? you just have to play the game for a while, then you get used to them. does anybody agree with superdigg? i really like his idea.

  20. levi - # January 10th, 2007 at 5:43 pm

    oh yeah having known what uv killed would be great

    and just get some money to buy a xbox 360 wired controller its way worth it

  21. Tacostank - # January 11th, 2007 at 8:37 pm

    how do u get a folder in cc test build 11 because it doesn’t come in a folder plz tell im desperate:) lol!!!

  22. levi - # January 15th, 2007 at 10:14 pm

    yeah u make a folder when u install it look in my computer precatio c: then program files find data realms

  23. Bob - # March 4th, 2009 at 11:43 pm

    Wow! Thank you! I always wanted to write in my site something like that. Can I take part of your post to my blog?