Posted by Data in Cortex Command - August 29th, 2006

Got terrain debris in there. They are randomly placed throughout the terrain based on three parameters: MinDepth, MaxDepth, and DensityPerMeter:

plants and rocks

Should help make the scenes a little more interesting. Also, the gold is placed randomly too. This means each time the scene is loaded/reset, things have changed around and should affect gameplay (large deposits outside your door? score!)

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2 Responses to “Terrain debris”

  1. The Punisher - # August 29th, 2006 at 1:41 pm

    Cool! I cant wait for the next version!!!! 😀 😀

  2. Ikkonoishi - # August 29th, 2006 at 4:15 pm

    So can we pick up the turnips and throw them at each other?