Posted by Data in General DRL - January 9th, 2007

There will be a little gap in new builds and activity for a while. We need to divert some time into other work that actually pays, so we can keep working on the Data Realms projects later. Something has to take care of the bills, I’m afraid…

In better news: when we come back we will start cranking away on the scene (level/map) editor, and it will kick ass. With this completely in-game WYSIWYG tool, you’ll be able to create the layers of terrain, scatter the debris in the ground, place Terrain Object hierarchies, and place individual Movable Objects (Actors, etc.) wherever you want. Then you can immediately test your scene and see how it plays. It’ll all be completely controllable with either the mouse or gamepad.

So keep checking back here – I’ll be posting some UI concept sketches for the editor later. Just don’t hold your collective breaths for new builds for a while.

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56 Responses to “Taking a break to do some work”

  1. dan_e - # January 16th, 2007 at 9:49 pm

    well I guess you need a break from cc. well you’ll still be working…

  2. Axxel - # January 17th, 2007 at 10:18 am

    “Data, you should start a mailing list so you can email us when your next release is.”

    I guess that’s what we have RSS for.

  3. kokits - # January 17th, 2007 at 9:14 pm

    Hey Data, any idea when the new scene editor will be out? I know that you don’t want to post any deadlines cause of what happened last time but… could you give us an estimate? A month? Maybe two?

  4. RoflersUnited - # May 13th, 2007 at 5:40 am

    PS. please add a toggle for blood


    Sounds awsome. 🙂

  5. RoflersUnited - # May 13th, 2007 at 5:43 am


    GO-GO GMI!

  6. gifts for girls - # March 19th, 2009 at 9:34 pm

    Haha ^^ nice, is there a section to follow the RSS feed