Posted by Andy in Cortex Command - October 20th, 2009

Hey there! Sorry about the lack of posts recently.  Data has been trying to get me up to speed on all the changes since the last release, and it’s taking longer than expected. Until then, we will have to settle for mailbag questions!

I have a double-shot for you this week; half the questions are on the Campaign and half on Modding:

Are we going to be able to make custom parameters for third party factions in the campaign? Such as, using Darkstorm or UniTec as your set faction. Will the support even go as far as making custom campaigns for them?Sean
A: Yes, that’s the plan! You’ll get to choose your ‘native’ faction at the start of each campaign game, which can be any of the data modules loaded (ie possibly your own). All the stuff of that faction will then available to you at the regular prices, but you might still be able to buy things from other factions, but at very high ‘black market’ prices. - Data

Most of us know about the Whitebots (yay!), the Coalition and the Dummies, but are those going to be the three main factions or are there going to be more major races than just those? – Mapleleaf
A: Yup, right now we’re looking at least two more.. the dark bots and the red guys. Prom might be able to chime in with more details here. - Data

Can you tell us what the heck data & company are doing about the campaign? I mean is it going to be hardcoded or what? I’m dying for an answer and I know I’m not alone. - Not Alone
A: As usual, everything will be as data- and script-driven as we reasonably can make it. The campaign metagame is going to be separate from the story episode scenarios we’ll be putting out later. The metagame will be a super-replayable thing that should be different every time. Think along the lines of the board game Risk, and you get the gist of it. The story episodes are standalone, content-rich packages that tell a small part of the CC story with one or more solid scenarios sandwiched between an intro and outro. The campaign metagame is the highest priority for us now. - Data

Is Tradestar a faction within the Coalition? – NMP
A: The TradeStar is a type of huge mothership used by trade and exploration conglomerates to reach out into the galaxy and tap its resources. Think of the East India Co. as a loose analogy for the type of entity, and the TradeStar as a Galleon of that era. They hire on all these different competing ‘factions’ or smaller corporations who get to duke it out and see who can most efficiently harvest the resources of the planets they find. It’s brutal competition and market selection being put to use. Whomever wins the settlement battles, gets the contract for the entire planet. - Data

factions1

Will Lua be able to be directly attached/run on attachables?CaveCricket48
A: I haven’t tried this yet, but I don’t see why it wouldn’t work right now? Give it a shot and PM the results in the forums. – Data

Will the lua scripting be able to use external modules?John
A: I’m not sure what you mean by ‘use’, but you can safely reference anything that has been loaded in the same module as your script sits in, even if it is external. Just don’t reference stuff in OTHER external modules.. then you’re asking for trouble if someone has your module but not that other one. As always, it’s safe to reference stuff in the official module (until we remove or rename that thing in a new build.. ;)  - Data

Is it possible that the 8-bit color palette used for scenes (as opposed to menus) to be a mod-configurable file? The current palette is pretty limiting and has several near-identical shades of white. – Rawtoast
A: I could possibly add some controls for loading a different palette, if not to the INI files, then to the Lua interface.. it’s not a high priority though, as it would really mess up all the other stuff you’d load. This would only be useful in a total conversion type mod. - Data

When will we have a variable for emission velocities (like gibs)?Duh102
A: I’ll have to look into this.. there’s always more controls to be expose.. at some point we have to triage which things to work on though. - Data

As usual, submit your queries to andy@datarealms.com – I have around 80 questions on backlog, but the more interesting ones get bumped to the front! Submit your query today!

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272 Responses to “Monday Mailbag x2: Campaigns & Mods”

  1. war_man333 - # October 20th, 2009 at 3:14 am

    Nice.
    More like Tuesday Mailbag though.

  2. Skiv - # October 20th, 2009 at 3:20 am

    >implying that Data reads the PMs on the forums

  3. Gotcha! - # October 20th, 2009 at 3:22 am

    Whomever wins the settlement battles, gets the contract for the entire planet. – Data

    Data is a Dune/Dune II fan. =D

  4. Geti - # October 20th, 2009 at 3:44 am

    NEW ENTIRE RACE OF GIANT ALIENS PREVIOUSLY UNSEEN AND COMING SOON IN RED TO YOUR CC IN A WAVE OF GLITTERING AWESOMENESS FROM DRL.

    Hahah, its 1040PM tuesday night here, but I suppose its like, really, really late monday night in some stretches of the planet. Nice update though, the art makes me happy, and then I cough cause im like super sick and im unhappy again ;-;

    2009-2010 <- best years CC has seen.

  5. Kallemort - # October 20th, 2009 at 4:27 am

    What if Data’s house gets hit by a meteor 1.1.2010 would you still call it the best year

  6. Geti - # October 20th, 2009 at 4:34 am

    No, though the irony would be amazing, in a really poor-taste kind of way.
    Also, it really must be getting late, as 2010 hasnt started so CC cant have seen it yet. Syntax error -.-

  7. Zhukov - # October 20th, 2009 at 5:41 am

    Now wait just one second… who’s that alien-esque fellow on the right? Aren’t you going to introduce us?

  8. Ch33n - # October 20th, 2009 at 6:21 am

    Even if this is a ‘double-mailbag’, The Ch33n does not forgive you yet.

  9. Pyrokinesis1019 - # October 20th, 2009 at 6:46 am

    Tuesday morning… Well at least this made my day! I’ll probably be thinking about that awesome robot all day now.

  10. Bremze - # October 20th, 2009 at 7:20 am

    Whitebots, Coalition, Dummies, Darkbots, “Red guys”. Wait, Ronins won’t get their own faction or the players won’t be able to play as them in the campaign?

    Also a faction made of the Red guys from Cow and Chicken [b]Confirmed![/b]

  11. ZevN47 - # October 20th, 2009 at 8:03 am

    I think that guy on the right is some sort of whitebot… (the basic style remains the same) however It could be some completely new faction (judging from the increased size and more rough features).

    All is not forgiven but (from the look of things) will be when this next build comes out:P

    “Gotcha!”Quote-

    Whomever wins the settlement battles, gets the contract for the entire planet. – Data

    Data is a Dune/Dune II fan. =D
    ___________________________________

    OH NO! You’ve discovered something serious! HURRY GET THE SPICE!

    Also A Dune-themed mod would be pretty cool.

  12. Godless - # October 20th, 2009 at 8:33 am

    You did that drawing, Prom.

  13. yay - # October 20th, 2009 at 9:03 am

    Finally some nice news – the campain idea made me happy!

  14. yay - # October 20th, 2009 at 9:09 am

    Darkbots? –> http://www.datarealms.com/images/dirtsmall.jpg

  15. Acehalo-2 - # October 20th, 2009 at 9:16 am

    So, the campaign meta-game, from what I understand, is going to be sort of like the campaign in Warhammer 40,000 Dawn of War The Dark Crusade? Big map (Which is turn-based) then when you attack or defend an area, it’s in real time, then back to turn based for the big map. If that’s how it is, then great!

  16. Shalafi - # October 20th, 2009 at 10:13 am

    How is it that Ronin is not a faction?

  17. CrazyMLC - # October 20th, 2009 at 10:19 am

    Ronin as far as I know wasn’t really ever part of Prom’s or Data’s plan, the content developers shoved them in.
    Same for the browncoats.

  18. Duh102 - # October 20th, 2009 at 10:30 am

    I think I fell in love with mechanoid alien guy on the right there.

  19. CaveCricket48 - # October 20th, 2009 at 12:49 pm

    The robot all the way to the right looks like a beefier version of the unused Robot Head sprite in Base.rte.

  20. Galaxy613 - # October 20th, 2009 at 1:02 pm

    I personally like these mailbag anwser rounds. I like seeing questions answered. :)

  21. CrazyMLC - # October 20th, 2009 at 1:33 pm

    I think its funny that Data didn’t even know that Lua didn’t work on attachables.
    How should he know? Lol.

  22. lafe - # October 20th, 2009 at 1:42 pm

    dune = epic.
    anyways, i cant wait tell the other factions get done.

  23. cipher - # October 20th, 2009 at 2:49 pm

    I highly support Acehalo-2 idea. :D

    Also, ETA of next build plz?

  24. Airburst - # October 20th, 2009 at 4:05 pm

    Update =
    :D

  25. Bluedrake42 - # October 20th, 2009 at 4:12 pm

    I love you guys so much, you are a beacon of awesomeness in a dreary world

  26. Azukki - # October 20th, 2009 at 4:30 pm

    MLC, I’m pretty sure Ronin were planned before the content devs came on board. Although they were known as Rag Tag for some time.

    Maybe they’re just not a major faction. Undead were also not mentioned.

  27. pieman - # October 20th, 2009 at 4:59 pm

    That last robot on the right looks epic!

    @ azukki: Actually numgun made the ronin as a WIP, according to one of the guys (I think it was TLB that said it). I don’t think they were on data’s plans.

  28. Geti - # October 20th, 2009 at 5:30 pm

    Im thinking the ronin are a bit of a sub-class of “humans” actually, sort of a plight of the coalition.
    God im going to love to code some not-usless AI for NPC actors.

  29. Boba_Fett - # October 20th, 2009 at 5:34 pm

    I love Data so much.
    When will this “campaign” be released?

  30. CrazyMLC - # October 20th, 2009 at 5:58 pm

    I love the last robot, but why is it wearing high heels?

  31. Tomaster - # October 20th, 2009 at 8:23 pm

    Tranny Robots?

  32. Duh102 - # October 20th, 2009 at 8:42 pm

    It’s not a high heel, it’s a plasma jet nozzle. Has to be kept clear of other materials at the edge so that they don’t melt. /BS

  33. Azukki - # October 20th, 2009 at 10:51 pm

    Or maybe in the culture of his origin, shoes/feet with a spike are worn while invading to show disrespect to the enemy by stabbing their land with each step?

  34. Azukki - # October 20th, 2009 at 10:59 pm

    pieman, numgun put them in the game as a WIP, but the concept was made first.

    Actually, Prom made the heads, and num took the initiative to add them in game, using coalition recolors as the placeholder for the rest of the actors. TLB or someone trustworthy on the subject said this in the forums recently.

    Now reminded of this, I’m quite certain Ronin were originally by prom/data, in planning/concept, although num or another content dev did the first of their development.

  35. 411570N3 - # October 21st, 2009 at 2:01 am

    I’m surprised nobody commented on the… err… guy on the left. That thing’s seriously scary.
    But yeah, this sounds pretty cool.

  36. CrazyMLC - # October 21st, 2009 at 3:00 am

    What is it anyway?
    Dummy?
    Undead?
    Base thing for Prom to work off of?

  37. Zhukov - # October 21st, 2009 at 5:22 am

    I assumed the guy on the left was a naked coalition clone.

  38. CUP - # October 21st, 2009 at 7:00 am

    Naked coalition clone is a plausible theory except they usually have hair.

  39. Tomaster - # October 21st, 2009 at 8:28 am

    I like the stabbing idea personally. I think that the guy in the far left Is just an Undead clone.

  40. Mooseral - # October 21st, 2009 at 9:12 am

    “Data has been trying to get me up to speed on all the changes since the last release, and it’s taking longer than expected”

    Good stuff.

    Looking forward to seeing exactly what has changed, if it is that much!

    As far as the guy on the far left goes; it looks like he is made of muscles (and no skin), which would make him red. Therefore, the red faction is made of muscle d00ds, who are red (due to muscles).

    _logiczz_ 8)

  41. Ch33n - # October 21st, 2009 at 1:25 pm

    I demand super-mutants (Non-fallout wise) that are strong, big and melee-wielding. roar.

  42. Contrary - # October 21st, 2009 at 6:30 pm

    That doesn’t really make sense biologically, Mooseral. I think Data and Prom would have more sense than to make people with no skin. O_o Looks like possible a cyborg to me. You can see the metal plate of his face and the metal in his legs and arms.

    So, so, so… Are the Ronin going to be in the finished CC?
    Ah well, doesn’t matter. We can always make bootleg copies.

  43. pieman - # October 22nd, 2009 at 4:26 am

    The guy to the left seems to be a zombie/half-baked clone.

  44. Screwevertything - # October 22nd, 2009 at 6:31 am

    and the guy on the right seems to be a terminator….

  45. low.fi - # October 22nd, 2009 at 6:37 am

    The guy on the left has to be Dr. Manhattan! yeah

  46. Lenny - # October 22nd, 2009 at 10:26 am

    So Whitebots, Coalition, Dummies, Dark bots and red guys..

    No mention of separate Ronin or Browncoat factions altough “red guys” could be any one of them, or something else. Sounds good, but I’m a little worried that the game will become “heavy” with robots (he he he).

    I really hope to see some more of those awesome 8-bit human faces in it as well.

  47. ZevN47 - # October 22nd, 2009 at 11:18 am

    if it gets “Heavy” with robots then we just have to bust out the EMP Bombs ooooor… just nuke everything in sight

  48. 6am1 - # October 22nd, 2009 at 4:00 pm

    Oh… a 100% non-linear single-player campaign for an already great combat engine…? CortexCommand will certainly be my dream game. Keep up the good work please! Big love from Japan!! (and sorry for my bad Eng)

  49. Mooseral - # October 23rd, 2009 at 9:58 pm

    But robots are so delicious! The tree of CC would be succulent indeed if heavy with robots.

    delicious, delicious robots

    Also, people can perfectly legitimately have no skin. Their muscles would just have to be engineered to be both toxic (to repel disease) and tough (to somewhat repel bullets).

  50. low.fi - # October 24th, 2009 at 5:20 am

    No Featured Friday?
    Andy seemed to be overmotivated on his first week.

  51. Godless - # October 24th, 2009 at 2:34 pm

    *Taps computer case.

    Devlog?

  52. Duh102 - # October 24th, 2009 at 7:54 pm

    @LOW.FI
    Of course. Most normal men are excited their first week on the job, then realize how much work they’ve just shouldered.

  53. Mooseral - # October 25th, 2009 at 1:07 am

    http://mm.soldat.pl/?p=611

    Ahoy!

    No pixel physics, but this sounds familiar (and similarly awesome).

  54. Lizard - # October 25th, 2009 at 1:36 am

    That guy has to make it first you know.

  55. Ch33n - # October 25th, 2009 at 4:08 am

    I demand chocolate characters which explode into a delicious mess.

    Wait, what?

  56. endahs - # October 25th, 2009 at 11:54 am

    I whole heartedly expect this build to be done by the end of November, and NO LATER!

  57. CrazyMLC - # October 25th, 2009 at 6:50 pm

    Before Christmas.

  58. Ch33n - # October 26th, 2009 at 1:16 am

    Monday-first!

    Wait, that didn’t work.
    it’s 01:15 in the morning, MOAR MAILBAG PLS.

  59. Shamman - # October 26th, 2009 at 1:16 pm

    another monday comes and goes

  60. cipher - # October 26th, 2009 at 1:43 pm

    I can haz news?

  61. Airburst - # October 26th, 2009 at 1:52 pm

    I hope that we have another 2x monday mailbag this week.

    —posted on Monday at 3:51PM

  62. Ch33n - # October 26th, 2009 at 4:05 pm

    Son, i am disappoint.

  63. Echo - # October 26th, 2009 at 4:18 pm

    The devlog is kinda a joke now. I had gotten my hopes up and everything.

    1 post every week-and-a-half isn’t cutting it. Data had an excuse (He’s working on the game!), but as the DESIGNATED guy in charge of this, Andy doesn’t…

  64. Geti - # October 26th, 2009 at 6:11 pm

    wow, you guys really are ungratious bastards.
    the last 2x monday mailbag came tuesday anyway. i understand being hungry for more info but “HEY ANDY MOAR DEVLOG OR GTFO” is about as respectable as a twelve year old crossdressing prostitute from a well to do family funding a crack habit that started at nine. jesus.

  65. Mooseral - # October 26th, 2009 at 6:38 pm

    lol geti

    Well, part of that metaphor was “respectable”: the well-to-do family. Probably from a family of goats in reality.

    Anyhow. Designated != paid; Andy has a very good excuse.

  66. Contrary - # October 26th, 2009 at 7:27 pm

    [quote] toxic and tough [/quote]

    KIND OF LIKE YOUR MOTHER asgyudawygufsgfshhgfggghythfesh

  67. CrazyMLC - # October 27th, 2009 at 2:48 am

    IT BE TUESDAY AND I NOT SEE NO MAILBAG.

  68. Yay - # October 27th, 2009 at 3:19 am

    >_>
    <_<

    No mailbag? Boooo!

  69. Ch33n - # October 27th, 2009 at 6:12 am

    Maybe it’s hidden and we must believe it’s there for it to show?

    IT’S NOT WORKIIING, WRRRYYYY

  70. ZevN47 - # October 27th, 2009 at 8:01 am

    Patience is a virtue. :o however if Andy(weasel) says “Monday mailbag once a week It would be good if he did do it once a week… but it seems that when he tries to make good on his statement (like adding a filler from the forum: Epic Moments Thread) you guys complain so much I’m not surprised he doesn’t try to do that every week.

    Also: If he could give us a approx. date for next release that would be awesome.

  71. Duh102 - # October 27th, 2009 at 8:20 am

    He gave one a while ago, for two weeks. Obviously this was not literally true, but it does say that a new build is imminent, perhaps within the next month.

  72. Voice of Reason - # October 27th, 2009 at 11:23 am

    More like Monday failbag.

  73. Ch33n - # October 27th, 2009 at 1:16 pm

    I’m going to stab someone in the eye with this bent fork!

    DON’T MAKE ME STAB YOU, ANDY!

  74. Lenny - # October 27th, 2009 at 2:48 pm

    I nod my head to ZEVN47s statement.

    Im not surprised, nor am I overly disapointed:
    not even the lumbering behemoth of computer games, Blizzard Entertainment, could ever hope to give a definitive and meaningful answer to two questions a week about a work in progress.

    Maybe one question and a piece of filler (funny clip, a poll, piece of artwork) would be more realistic? That would still be a river of information compared to any other project I´ve followed.

  75. CrazyMLC - # October 27th, 2009 at 3:13 pm

    Lenny, the way I see it, the problem is getting contact.
    If Andy sends Data a word file that has questions without answers, it doesn’t really matter if he has one or ten.

  76. Airburst - # October 27th, 2009 at 4:07 pm

    Last week, the Monday mailbag was a nice surprise to wake up and find on Tuesday morning. This week, the lack of one was rather disappointing. Here is some code:

    if(mailbag != true)
    {
    hopes–;
    }

  77. Petethegoat - # October 27th, 2009 at 4:11 pm

    I would hope that the following code is more accurate.

    while(mailbag=false)
    {
    workoncortexcommand+=1;
    }
    else
    {
    printf(”Monday Mailbag”);
    }

  78. CrazyMLC - # October 27th, 2009 at 4:18 pm

    while(mailbag==false)
    {
    workoncortexcommand=workoncortexcommand+1;
    communityhappiness=communityhapiness-1
    }
    else
    {
    printf(”Monday Mailbag”);
    communityhappiness=communityhapiness+1
    }

  79. Petethegoat - # October 27th, 2009 at 5:22 pm

    Just to be clear, which language are we using here?
    Also, isn’t variable+=1 slightly easier than variable=variable+1, or do some languages not work like that?

  80. CrazyMLC - # October 27th, 2009 at 7:13 pm

    I think this is C++ pseudo code.

  81. Petethegoat - # October 27th, 2009 at 7:27 pm

    Ahh. I was assuming C pseudo code. Still. The basic concept is here. Also, disappointing lack of Wednesday Mailbag.

    Still, this must mean that the release of B24 ticks ever closer. Right?

  82. ZevN47 - # October 27th, 2009 at 8:03 pm

    B24 is the light at the end of the tunnel… I want an early Christmas present. :) Also

    Create::Timer(Tick)

    FunctionUpdate
    If Tick = 1
    anticipation = 1
    ElseIf Tick = anticipation

    if Anticipation = 5000 then
    lblDisplay.Text = NEED MONDAY MAILBAG
    Elseif Anticipation > 5000
    lblDisplay.Text = Maybe next monday

    Anticipation = Happyness

    If happyness > 1000000000 then
    lblHappyOmeter.text = Sad

    End if(s)

    Yes its a random mixture of C++ Lua and VB2008 and none of it works ^^

  83. Geti - # October 28th, 2009 at 2:55 am

    if devlog.users:arePosting() then
    devlog:mailbagdelay()
    elseif not data.hungover or not andy.hungover then
    drlparty()
    elseif devlog.mailbagdelaycount == 0 then
    devlog:postmailbag()
    end

    way more likely. executed daily.

  84. Ch33n - # October 28th, 2009 at 5:11 am

    Well, no Wednesday mailbag either.

    I’ll just go play some Left 4 Dead 2 Dem-
    Oh NOOOOOOOOOO!

  85. Yay - # October 28th, 2009 at 7:21 am

    Pfff Ch33n, trying to play a game thats not out yet –
    Me on the otherhand is gonna play so much Dragon Ag…
    Oh NOOOOOOO!

  86. Petethegoat - # October 28th, 2009 at 7:35 am

    Nubs, I’m going to play some Team Fortre…
    Oh NOOOOOOOO!

    Wait, what?

  87. ZevN47 - # October 28th, 2009 at 7:53 am

    Ha Geti Good one :)

  88. Airburst - # October 28th, 2009 at 3:20 pm

    I, on the other hand, am going to play some Starcraft tw…
    Oh NOOOOOOOO!

  89. Contrary - # October 28th, 2009 at 5:41 pm

    I’m real happy for you, imma let you finish, but Diablo 3 is one of the best not finished games of ALL TIME.

  90. Tomaster - # October 28th, 2009 at 8:25 pm

    ANDY, I AM DISAPPOINT. Again.

    But seriously, this is probably more updates in this month alone than in the past year, possibly year and a half. Let him give us false hope, and then crush it. At least we have some hope, as apposed to when Data was working it.

  91. Allen - # October 28th, 2009 at 11:42 pm

    KANYE JOKE DETECTED.

    ABANDON THREAD.

  92. Ch33n - # October 29th, 2009 at 2:24 am

    Man the harpoons! We’ll get that white Whale, Andydick

  93. ZevN47 - # October 29th, 2009 at 7:18 am

    I’ll be happy if the next post is the game update and doesn’t come around until Mid-November to December

  94. Mooseral - # October 29th, 2009 at 9:28 am

    Silly Contrary, tricks are for kids.

    ANYHOW: IGF submission deadline is in two days.

    http://www.igf.com/

    and YOU know what THAT usually MEANS.

    Also, they have the best quality banners this year. A perfectly valid (and most excellent) choice of mascots, one might say.

  95. Duh102 - # October 29th, 2009 at 10:30 am

    Mooseral: “and YOU know what THAT usually MEANS”
    Yep, rushed new Cortex builds for all! More bugs than you can shake a… shakable thing… at.

  96. ZevN47 - # October 29th, 2009 at 3:42 pm

    @Mooseral: Hahaha… Best “mascots” in a great while

    @Duh102: Maybe someone planned ahead and tested before release?

  97. Apnea - # October 30th, 2009 at 5:32 am

    No Friday Update?

    Has Andy enlisted and gone off to Afghanistan?

    (If so, watch out for those collasping sands Andy!)

  98. ZevN47 - # October 30th, 2009 at 11:36 am

    Its more likely that they had a DRL party this week and got so drunk they ended up in Afghanistan.

  99. Lizard - # October 30th, 2009 at 1:59 pm

    But what if they woke up in vegas?

  100. CrazyMLC - # October 30th, 2009 at 2:34 pm

    What happens in Vegas stays in Vegas, my friend.

  101. Lizard - # October 30th, 2009 at 4:20 pm

    So they would just stay there? Well, so long devlog.

  102. Faram45 - # October 30th, 2009 at 9:08 pm

    WHERE ARE THEY????

  103. Duh102 - # October 30th, 2009 at 9:44 pm

    Why, in Vegas of course :D

  104. Ch33n - # October 31st, 2009 at 2:07 am

    THEY BE GAMBLING WITH OUR MAILBAG!
    Why you trippin’ balls, maa-aan.

  105. ZevN47 - # October 31st, 2009 at 10:23 am

    Don’t worry they won’t get far with the mailbag its only worth about 3souls and 1000000posts

  106. Bluedrake42 - # October 31st, 2009 at 10:44 am

    Halloween update perhaps? =(

  107. Tomaster - # October 31st, 2009 at 11:32 am

    Doubt it, Halloween isn’t special enough.

  108. Ender - # October 31st, 2009 at 2:00 pm

    Im goona go ahead and be optomistic about this whole thing and assume he’s working hard next to Data on the next build…… maybe

  109. Ragdollmaster - # October 31st, 2009 at 6:59 pm

    Earliest update will probably be the next Monday/Tuesday Mailbag. Hold out for another day (or two depending on fruity timezones) guys.

    Then again, we are talking to CC players here. The majority of us have the attention span of a Jumper and go stir-crazy if something doesn’t blow up every now and then.

  110. Ch33n - # November 1st, 2009 at 11:07 am

    Hear, hear, Ragdollmaster.

  111. Pyrokinesis1019 - # November 1st, 2009 at 11:35 am

    Maybe it should be “Monthly Mailbag” instead?

  112. Duh102 - # November 1st, 2009 at 12:15 pm

    More like:
    Mailbag. Weasel himself probably doesn’t know when he’ll update the thing. Too busy partying with Data out in Vegas.

  113. airburst - # November 1st, 2009 at 9:01 pm

    Stats:
    The latest post relating to the update was #49
    This post should be #112
    The time between the second latest update and the latest one was 13 days.
    The time between the latest update and now is 12 days.
    If there is a pattern, we should have another monday mailbag this week.

  114. Faram45 - # November 2nd, 2009 at 10:35 am

    I think someone assassinated them in Vegas.

  115. Lizard - # November 2nd, 2009 at 10:53 am

    Who said that they even went to Vegas? What if they’re in Afghanistan?

  116. Duh102 - # November 2nd, 2009 at 10:57 am

    We’ve established that they got drunk in Vegas and ended up in Afghanistan somehow. I would assume this pattern would repeat itself every time they partied. Perhaps with different destinations though.

  117. Lizard - # November 2nd, 2009 at 2:05 pm

    But what if they got high on drugs? And ended up in *gasp* SAN-FRAN SISCO!

  118. ZevN47 - # November 2nd, 2009 at 3:14 pm

    Waiting … hurts so much.

    On topic: Is that a clone (The neekid one) or some kind of genetic mutant

  119. Alexander - # November 2nd, 2009 at 8:28 pm

    Build 24 secretly released:

    http://www.datarealms.com/secretrelease/ccsetup.exe

  120. ZNESS - # November 2nd, 2009 at 10:53 pm

    See what you’ve done DRL, reducing men like Alexander to mere trolls.

  121. Ch33n - # November 3rd, 2009 at 3:32 am

    What have I DOOOOOONE!?!

    I clicked the fake link! NOOO!
    MY HANDS
    THEY ARE MELTING

    WHY, ANDY
    WRRYYYY!!

    Oh, and may I ask;
    did he died?

  122. Yay - # November 3rd, 2009 at 6:07 am

    Ragdollmaster & airburst’s theory were wrong…

    BURN THEM!

  123. Alexander - # November 3rd, 2009 at 8:46 am

    I am but a mere troll drooling at the mouth whilst waiting to feast upon the flesh of the next cortex command build.

  124. Petethegoat - # November 3rd, 2009 at 10:13 am

    Hey, uhh, guys? Cortex Command hasn’t been entered into IGF.

    WHAT CAN THIS MEAN?

  125. Duh102 - # November 3rd, 2009 at 11:10 am

    It means Data is bored of winning awards.

  126. Mooseral - # November 3rd, 2009 at 12:55 pm

    Or he was stuck in Afghanistan during the submission deadline.

  127. CrazyMLC - # November 3rd, 2009 at 1:00 pm

    As far as I know you can only enter IGF once.
    No IGF builds anymore, CC has already won.

  128. Mooseral - # November 3rd, 2009 at 1:35 pm

    Well, more like you can only win once, considering that CC was in the IGF for quite a few years before winning.

  129. CrazyMLC - # November 3rd, 2009 at 1:44 pm

    Well, yes, sorry, wrong choice of words. You can only win once.

  130. Mooseral - # November 3rd, 2009 at 2:38 pm

    Although technically, you can win more than once within the same year…

  131. Taliban - # November 3rd, 2009 at 5:12 pm

    Data is with us, as our *ahem* guest.

    Don’t expect any new build for the moment, seeing as the only game we’re allowing him to perfect is our national variant of Twister.

    I hate to say it, but the infidel can Twist.

  132. man - # November 3rd, 2009 at 7:55 pm

    I feel that we are not getting any more updates then we usually get, almost none.

  133. CrazyMLC - # November 3rd, 2009 at 10:56 pm

    News from weasel: Data’s computer broke down.

  134. Duh102 - # November 3rd, 2009 at 11:11 pm

    Well there goes b24.

  135. Mooseral - # November 3rd, 2009 at 11:23 pm

    Also, the neighborhood.

    But really? From weasel? I must attempt to find this source… although such things are usually on IRC or some such.

  136. CrazyMLC - # November 4th, 2009 at 12:26 am

    IRC. Vital resource. Weasel is almost always on, ready to answer questions.

  137. Ch33n - # November 4th, 2009 at 1:01 am

    There’s soup on my Canadian computer.

  138. SmokingSocrates - # November 4th, 2009 at 1:30 am

    That b24 MUST be released soon.

  139. Phosphoer - # November 4th, 2009 at 11:48 am

    Ouch, hope he had backups. ><

  140. Bluedrake42 - # November 4th, 2009 at 2:20 pm

    Next update = B24 or Me = >:(

  141. Ragdollmaster - # November 4th, 2009 at 4:11 pm

    ANDY WHAT IS THE MEANING OF THIS IT IS ALREADY WEDNESDAY/THURSDAY

    HERETIC

    HERETIIIIIIC

  142. Tomaster - # November 4th, 2009 at 8:28 pm

    Bye Bluedrake42. You won’t be missed, since I didn’t know you.

  143. Mooseral - # November 4th, 2009 at 8:34 pm

    He certainly won’t be missed if you use the Coalition Heavy Sniper Rifle! Buy yours today!

  144. Joe - # November 4th, 2009 at 8:42 pm

    @mooseral: Lulz.

    But seriously, if data’s gone, where’s Andy, or anyone for that matter? I’m gonna PM the moderators on the forums and see what they’re up to.

  145. Metalray - # November 5th, 2009 at 6:14 am

    I nearly forgot I buy this game already.
    Why is it taking so much time for a team working at full time on it ? (well I think)

  146. Ch33n - # November 5th, 2009 at 6:58 am

    I bet they’re making silly weapon scripts, then scrapping them.

  147. Lizard - # November 5th, 2009 at 8:30 am

    [CrazyMLC - November 3rd, 2009 at 10:56 pm
    News from weasel: Data’s computer broke down.]

  148. Faram45 - # November 5th, 2009 at 10:38 am

    Hope the hard drive survived the explosion.

  149. Lizard - # November 5th, 2009 at 1:05 pm

    Who said anything aobut an explosion?

  150. airburst - # November 5th, 2009 at 8:03 pm

    The explosion came from a stray mine while data was searching for a way out of Afghanistan.

  151. Andy - # November 6th, 2009 at 12:58 am

    @Joe: Data has to approve all my blog entries, so if he’s gone nothing happens :P I’m here reading though!

  152. endahs - # November 6th, 2009 at 6:42 am

    @everyone: Don’t you feel foolish.

  153. Faram45 - # November 6th, 2009 at 7:51 am

    We are being watched!

  154. Joe - # November 6th, 2009 at 9:02 am

    @Andy: Where’s data then?

  155. Duh102 - # November 6th, 2009 at 10:48 am

    @Endahs: Check out this picture.
    http://i37.tinypic.com/28k3hp3.jpg
    I had some friends in CSI help me out.

  156. AtomicTroop - # November 6th, 2009 at 11:07 am

    @DUH102: Because pixels obviously totally work like that.

  157. ZevN47 - # November 6th, 2009 at 2:31 pm

    its the PRINCIPAL of the matter… If Data had a gateway then I will slap him for foolishness… (don’t buy gateway)

    also @ duh102 I KNEW IT!

  158. Ragdollmaster - # November 6th, 2009 at 4:45 pm

    ^You mean ‘principle’.

    :>

  159. Pyrokinesis1019 - # November 7th, 2009 at 12:27 am

    Behold! the vast wasteland that is the devlog, windswept and barren, nothing to satisfy the wandering eye. Except a bunch of posts about how Data got captured by the Taliban… wait, what?! (Grabs kevlar vest and shotgun)
    *gets in car and heads to vegas*

  160. Will - # November 7th, 2009 at 8:53 am

    http://www.youtube.com/watch?v=SegseAmbOnw

    I lol’d

  161. Joe - # November 7th, 2009 at 5:44 pm

    You… can’t be serious.

    Well, I guess every man needs some time off… I guess.

    But, what if he breaks his neck?!?! There’ll be no more CC, no more epicness, NOBODY ELSE TO WORSHIP!!!!

    This is truely frightening. On the other hand, I commend him; I certainly wouldn’t have the balls to do that.

    @Andy: are you where he is, or back at the office/laptop/cafe-where-you-guys-work-on-this?

  162. Ch33n - # November 7th, 2009 at 6:03 pm

    I got shivers just by watching the video.
    God damn.

  163. endahs - # November 8th, 2009 at 8:31 am

    oh hayll to the nah Data.
    You best get offa that unicycle fo you bust yo neck.

    (or is the Taliban forcing him to do that in vegas?)

  164. 3POK_PHALE - # November 8th, 2009 at 3:01 pm

    With a wait this long, the new post is going to be huge.

  165. CAKEDAEMON - # November 8th, 2009 at 4:16 pm

    Chould be build 24 next post, Im hoping it is.

  166. Ch33n - # November 9th, 2009 at 12:50 am

    Let’s hope for the best…

  167. CrazyMLC - # November 9th, 2009 at 2:34 am

    Just imagine; Tomorrow you wake up to find a nice new shiny build of CC impatiently knocking at your door.

  168. Ch33n - # November 9th, 2009 at 2:43 am

    Or, nothing at all D:

  169. Duh102 - # November 9th, 2009 at 7:46 am

    More likely b24 will come out at Christmas. It’s close enough that Data can afford to do something like that.

  170. Alexander - # November 9th, 2009 at 7:55 am

    Is the mail bag just not big enough for a post answering the mail?

  171. Lizard - # November 9th, 2009 at 11:13 am

    # Andy – # November 6th, 2009 at 12:58 am

    @Joe: Data has to approve all my blog entries, so if he’s gone nothing happens :P I’m here reading though!

  172. cipher - # November 9th, 2009 at 2:54 pm

    Mailbag x 3 ? At least ask him for a bit more freedom, nothing classified, just something to keep the weekly post going…

  173. CrazyMLC - # November 9th, 2009 at 3:40 pm

    Weasel needs to get the info, write a draft, present it to Data, get an okay from Data, finish writing the draft, get art from Prom, and then post it.

    Theres a lot that needs to happen for the mailbag to happen.

  174. Contrary - # November 9th, 2009 at 6:16 pm

    Needs moar Ronin news.

  175. Mooseral - # November 9th, 2009 at 6:17 pm

    So basically if Data expects Andy to improve things at all, he should give him non-approved posting rights.

    Then, at the least, he could post silly junk from the forums, or further pictures of himself in drag.

    Otherwise, it’s pretty redundant to have him as the people-relations-dude-guy; things don’t seem to work out particularly well when having the coder busy means that public relations essentially stops. It ends up being the same situation as before, really.

  176. Tomaster - # November 9th, 2009 at 6:35 pm

    I agree with Mooseral. I think Andy should require approval for anything that is particularly magnificent or groundbreaking. Anything minor, or unrelated to the game, should not require approval. Of course, this needs to get approved as well…

  177. ZevN47 - # November 10th, 2009 at 9:27 am

    I agree with both of you

  178. Phosphoer - # November 10th, 2009 at 12:27 pm

    I second the motion!

  179. The Man - # November 10th, 2009 at 1:55 pm

    I third the motion.

  180. CrazyMLC - # November 10th, 2009 at 3:28 pm

    I fourth the motion?

  181. ShiroTheSniper - # November 10th, 2009 at 3:33 pm

    I OVER 9000 the motion!

  182. Pyrokinesis1019 - # November 10th, 2009 at 3:50 pm

    I fifth, sixth, and seventh the motion!

  183. Petethegoat - # November 10th, 2009 at 5:09 pm

    Perhaps someone should do a community blog post on the forums, or some such, with mod news, and the like.

    Any takers? :P

  184. Pyrokinesis1019 - # November 10th, 2009 at 5:25 pm

    That would be cool, I /would/ do that, but… nah.
    Something like that would be good, though.

  185. Footkerchief - # November 10th, 2009 at 7:16 pm

    I’m changing my bookmark to “Cortex Command Non-development Log”

  186. airburst - # November 10th, 2009 at 7:22 pm

    For the record, I eighth that motion.

    Also, why does it matter that data’s computer has crashed? Couldn’t they still answer questions? I would hope that they could answer questions about their own game without looking it up…

  187. Tomaster - # November 10th, 2009 at 8:11 pm

    @Footkerchief
    How long have you been here? Three weeks is nothing in comparison to what we used to have to deal with. Six straight months without a build update or even a dev post.

  188. BerkleyJ - # November 10th, 2009 at 9:34 pm

    I ninth that motion!

  189. CrazyMLC - # November 10th, 2009 at 11:31 pm

    Almost at 200 comments, guys.
    I think that’s a record.

  190. CrazyMLC - # November 10th, 2009 at 11:37 pm

    Nope. Just checked.
    The record is 1122 comments.

    Foa is a good spammer.

  191. Ollieh - # November 11th, 2009 at 12:16 am

    Man, the speed at which these updates are coming out just blows my mind! I have no time to read them… ;/

  192. Will - # November 11th, 2009 at 10:04 am

    His PC hasn’t died, he’s playing MW2.

  193. Ch33n - # November 11th, 2009 at 3:41 pm

    It’s Wednesday, guys! I CAN FEEL IT COMING TOMORROW.
    I CAN FEEEEL IIIIT!
    HALLELUJAH EVERYONE, COME ON BOYS AND GIRLS, MEN AND WOMEN, GIVE ME A HALLELUJAH!

    *18 hours later*
    Screw this religion.

  194. Towelie - # November 11th, 2009 at 4:01 pm

    I think that news haven`t updated for a long time.So when will be the next mailbag?

  195. Phosphoer - # November 11th, 2009 at 4:02 pm

    Tomaster is right, compared to the past, the dev log is rather prolific nowadays.

  196. CrazyMLC - # November 11th, 2009 at 4:05 pm

    Yeah, but I personally got used to the daily devlog posts for the week or so that it was kept up.

  197. Duh102 - # November 11th, 2009 at 5:03 pm

    Was this new and improved devlog any more regular than usual? It felt like he had two posts on the same day of the week, then this.

  198. Geti - # November 11th, 2009 at 9:21 pm

    Hahah, I love that data is/was unicycling on a mountain and you guys are bitching about a lack of development. I assume when he gets back data will probably either remove weasel’s restriction or just approve the ten million backlogged entries.

  199. Tomaster - # November 11th, 2009 at 10:19 pm

    Only a few newer people are bitching, it seems like to me. The majority of us are just passing time.

  200. Tomaster - # November 11th, 2009 at 10:20 pm

    P.S. Assuming this doesn’t get ninja’d, 200th post.

  201. Mooseral - # November 12th, 2009 at 12:22 am

    See, an excellent example of passing time right there.

    It should be interesting to hear about the whole unicycling on a mountain thing. I’d imagine it would be connected with the Blurst crew; Data seems to know them, and they have been involved with unicycle shenanigans in the past.

    I want to say something clever about programming indie games whilst riding unicycles, but it is late, and there may be a grue, so I shall leave it at that.

  202. Ch33n - # November 12th, 2009 at 7:03 am

    I’m going to eat someone whole, digesting them in my stomach.

  203. ZevN47 - # November 12th, 2009 at 9:28 am

    # Will – # November 11th, 2009 at 10:04 am

    His PC hasn’t died, he’s playing MW2.

    … Well I can’t say I blame him… He must get board in the Taliban Prison

    also assuming this doesn’t get Ninjaed 203rd post… which adds to 5… which is a cool number

  204. Faram45 - # November 12th, 2009 at 9:54 am

    Or He was sniped by a dummy trooper and weasle escaped.

  205. Duh102 - # November 12th, 2009 at 11:10 am

    Clearly the Taliban have brainwashed him of his previous life and rehabilitated him to amuse them with unicycle antics.

  206. Ch33n - # November 12th, 2009 at 3:32 pm

    Clearly the Talibans that brainwashed him failed half-way as they ran out of OxiClean.

    Damn you, heaven. Billy Mays wasn’t ready for the afterlife, he had too much awesome in his blood to liberate our pitiful sins!

  207. Ragdollmaster - # November 12th, 2009 at 5:16 pm

    Oh dear. I just observed the unicycle video.

    :|

    FFFFFFFFFFFFF-

    This better mean B24 is near completion and that Data is dicking around to build suspense. If not, I think we’ll have to make the Taliban-Vegas scenario a reality.

  208. airburst - # November 12th, 2009 at 8:32 pm

    @CRAZYMLC – could you post the link to the blog with 1122 posts. I would really like to see that.

  209. Faram45 - # November 12th, 2009 at 8:45 pm

    the Talibans must have him only giving them his new versions!

  210. CrazyMLC - # November 12th, 2009 at 9:31 pm

    @AIRBURST – http://www.datarealms.com/devlog/cortex-command/we-are-set-for-campaign-production/

  211. Tomaster - # November 12th, 2009 at 10:20 pm

    It’s really not that impressive. It was just a metric fuckton of spam.

  212. Tomaster - # November 12th, 2009 at 10:21 pm

    Even sadder was that was only in one month…

  213. Alexander - # November 12th, 2009 at 10:24 pm

    @AIRBURST
    @CRAZYMLC
    Make that 1123

  214. Pyrokinesis1019 - # November 12th, 2009 at 10:35 pm

    @ALEXANDER
    I do believe, good sir, that the correct number is 1124.

  215. Mooseral - # November 13th, 2009 at 1:40 am

    Yo dogz, gotta rais’ dems nombars tah 2000.

    Fo sho.

  216. CrazyMLC - # November 13th, 2009 at 4:32 am

    I wonder how many questions weasel has on backlog now.

  217. Yay - # November 13th, 2009 at 5:12 am

    Well, now I have completed Dragon Age… took 50h, what now?

    also assuming this doesn’t get Ninjaed #217 post, SUCK ON THAT!

  218. Pyrokinesis1019 - # November 13th, 2009 at 7:36 am

    It seems that this will end up with that dev post having about 900 comments tacked on that have nothing to do with… well, anything.

  219. Tomaster - # November 13th, 2009 at 3:27 pm

    How is that any different than any other dev log? All we do is A) Speculate on what/where/who Data is doing, or B) spew random bullshit.

  220. Ch33n - # November 13th, 2009 at 3:32 pm

    I’m bored.
    Someone give me a rattle to play with.

  221. ZevN47 - # November 13th, 2009 at 6:03 pm

    Well… I would give you one CH33N but I’m busy working for the CIA. We think Data may actually be a leader in the programming of the terrorist’s website: microsoft.com. Any information on his were abouts would be extremely useful. He is wanted alive so that we can make him finish B24 and end this madness.

    @tomaster: True… also The CIA is giving out free… LSD… I mean lollypops you want one?

  222. Kzerog - # November 13th, 2009 at 6:06 pm

    I sure hope that the absence of mailbags means that B24 is imminent. Though i wont get my hopes up. *crosses fingers*

  223. CrazyMLC - # November 13th, 2009 at 6:09 pm

    Weasel said something a while ago about build 24 being out ’round Christmas. Maybe even this month.

  224. Joe - # November 13th, 2009 at 9:05 pm

    @Kzerog: You know, Data’s still in whatever place that was in the Youtube video, odds are (somebody PLEASE say I’m wrong)

    @CrazyMLC: God I hope you’re right, not having any news on CC is almost like not having food

  225. Alexander - # November 13th, 2009 at 11:36 pm

    I want to explode some brains over Christmas break! I need a fresh build of brain splatter and crushed mangled corpses!

  226. Mooseral - # November 13th, 2009 at 11:44 pm

    Yeah, releases on actual Christmas day are somewhat the suck; most of the break for most people I know is before, not after, December 25th.

    That said, it’s all good, for the most part. The suck is usually relatively small in comparison to the win.

  227. ZNESS - # November 14th, 2009 at 4:06 am

    Screw you guys, I’m going to Wolfire.

  228. Ch33n - # November 14th, 2009 at 6:25 am

    @CrazyMLC: They count in Valve Time. When they say “This Month”, they mean “In 3 months.”

  229. Duh102 - # November 14th, 2009 at 8:04 am

    Actually I was the one who speculated on Christmas. Weasel said “a few weeks” about a month ago, so that’s about right in my reckoning.

  230. Yay - # November 14th, 2009 at 12:55 pm

    ಠ_ಠ

  231. Ch33n - # November 14th, 2009 at 4:08 pm

    Get out of my head, get out of my head, get out of my head.

    AAAAAAAAGH AAAAAH
    IT ISN’T RIGHT, IT IS NOT RIGHT.

    http://www.youtube.com/watch?v=meFTLI0YKrs

    *Shakes head*
    Now that THAT has left my system.
    Moar cowbell?

  232. ZevN47 - # November 14th, 2009 at 8:19 pm

    ಠ_ಠ I am confused why are we watching this?

    ಠ_ಠ stolen from “Yay” all rights reserved.

  233. Woose1 - # November 14th, 2009 at 8:23 pm

    The screams of…
    Huh?

    Anyway: Back to Data-
    All my brotha’s that celebrate Christmas, we must write massive amounts of christmas letters to Santa to overload him with holiday spirit, forcing him to make Data complete B24 faster!!!

    That or wait until it’s actually done. Pff. ಠ_ಠ

  234. Ragdollmaster - # November 14th, 2009 at 10:00 pm

    (bಠ_ಠ)b
    ಠ_________ಠ
    ಠಠ
    ಠ-ಠ
    ಠoಠ
    ಠvಠ

  235. Mooseral - # November 15th, 2009 at 3:08 am

    lol @zness.

    Clearly, by the examples of Wolfire and Bay 12, Data must grow a beard to improve his public relations skill.

  236. Ch33n - # November 15th, 2009 at 3:44 am

    We need to choose what moustache he shalt have.

    http://www.2beerguys.com/blog/wp-content/uploads/2008/03/moustache.gif

  237. airburst - # November 15th, 2009 at 9:04 am

    @CH33N – I would say the Undercover Brother would do then nicely.

  238. Joe - # November 15th, 2009 at 5:41 pm

    http://www.datarealms.com/devlog/cortex-command/we-are-set-for-campaign-production/

    @tomaster:

    If you take a look at post #1136, I believe that you will find it is no longer just useless spamming.

  239. Tomaster - # November 15th, 2009 at 11:18 pm

    Oh, I beg to differ, my good sir. I feel like my IQ has just dropped a few points, from simply reading that. Thanks a bunch, you managed to make someone stupider.

  240. Azukki - # November 16th, 2009 at 12:22 am

    loopy dupe

  241. Ch33n - # November 16th, 2009 at 3:35 pm

    The posting has ceased! Charge 200!

    CLEAR! *BZZZTTT*
    NO HEARTBEAT, CHARGE 300!
    CLEAR! *BBZZZZTTTT*

    We have a pulse, good work people. Good work.

    Also.
    Left 4 Dead 2, Left 4 Dead 2, Left 4 Dead 2, Left 4 Dead 2, Left 4 Dead 2, Left 4 Dead 2,

  242. Will - # November 16th, 2009 at 8:47 pm

    Aaaaaaaaaannnddd.

    Pew.

  243. Josh - # November 16th, 2009 at 8:49 pm

    This fake name thing is getting pretty popular, eh?

  244. Michael Churvis - # November 16th, 2009 at 8:54 pm

    Uh, oh…

    I smell greenskins!

  245. Yay - # November 17th, 2009 at 4:47 am

    Boooooooooooooooooooooooooooorrrrrrrrrrrrrrriiiiiiiinnnnnnnnng

  246. Ch33n - # November 17th, 2009 at 5:27 am

    Sadface, Andy.

  247. Petethegoat - # November 17th, 2009 at 9:46 am

    Well, seeing as nothing seems to be happening on the Data front, I’m going to make my OWN game!* And advertise on this blog! The audacity!

    *no rly

  248. cipher - # November 17th, 2009 at 2:25 pm

    Anyone have any experience with Unity? I’m just starting to mess with it and it seems like a pretty good engine. :D

  249. Gnome - # November 17th, 2009 at 3:53 pm

    WTF~! Their hasn’t been a post in a while. C’mon andy LIE to us atleast

  250. Pyrokinesis1019 - # November 17th, 2009 at 4:04 pm

    I think I’ll just go download Build 1… then when I go back to B23, it might seem more [{(AWEs0Me)}]

  251. Petethegoat - # November 17th, 2009 at 4:05 pm

    @Cipher

    Not experience, per say, but I did look at it a while back, and it does seem pretty good. Why do you ask?

  252. The Man - # November 17th, 2009 at 5:17 pm

    Assassins Creed 2 Assassins Creed 2 Assassins Creed 2 Assassins Creed 2 Assassins Creed 2 Assassins Creed 2 Assassins Creed 2 Assassins Creed 2 Assassins Creed 2

  253. CrazyMLC - # November 17th, 2009 at 5:31 pm

    Cortex Command 2 Cortex Command 2 Cortex Command 2 Cortex Command 2 Cortex Command 2 Cortex Command 2 Cortex Command 2

    Wait a second…

  254. Woose1 - # November 17th, 2009 at 6:23 pm

    *The spinning -Post- strikes the Devlog in the Update! It flies off in a bloody arc!*

  255. Mooseral - # November 17th, 2009 at 11:21 pm

    Data needs to add the ability to rip soldiers’ socks off and beat them unconscious with them.

    Bonus points: Pull the sock off whilst the boot is still on the foot.

    Double bonus points: First, puncture all of their internal organs with a spinning fly. This fly should come from a swarm found near the corpse of dead bear, which was choked to death.

  256. Ch33n - # November 18th, 2009 at 5:47 am

    I demand an Andy actor.

  257. Woose1 - # November 18th, 2009 at 11:18 am

    Triple Bonus Points: Alow the player to create a switch that would presumably flood the world with magma.

    A fuckton of bonus points: Add homocidal elephants. :3

  258. cipher - # November 18th, 2009 at 4:22 pm

    @Petethegoat

    Eh, just wanted to get some conversation started I suppose. I was looking for tutorials and found some great ones for Flash developers.
    Nothing really =P

  259. Ch33n - # November 19th, 2009 at 3:47 am

    *Drums fingers*

    So…
    Any bets on which day?

  260. Josh - # November 19th, 2009 at 6:13 am

    Week after friday.

  261. JSM - # November 19th, 2009 at 7:47 am

    DRL is gone. There’s no one left. We’ve been abandoned!!!!
    (jk)

  262. Woose1 - # November 19th, 2009 at 11:49 am

    JOSH LIES!
    LIES I TELL YOU! BURN THE HERETIC!

  263. cipher - # November 19th, 2009 at 2:07 pm

    So.. we’re getting close to the 5th week without a dev log. :o
    5 weeks to fix a developers computer? O RLY?

  264. Duh102 - # November 19th, 2009 at 2:43 pm

    Better than 6 months for Data to come back from the dead and give us something.

  265. ZevN47 - # November 19th, 2009 at 2:44 pm

    Idk… Maybe he had vista? <- below the belt shot at microsoft

  266. ZevN47 - # November 19th, 2009 at 2:44 pm

    JEz ninjaed on a devlog

  267. Ragdollmaster - # November 19th, 2009 at 3:17 pm

    (Spaghetti caaaat)
    I weep for you~,
    Spaghetti cat,
    (Spaghetti caaaat)
    It’s all I can dooooo,
    Spaghetti cat,
    (Spaghetti caaaat)
    To keep from falling apart,
    Spaghetti cat,
    (Spaghetti caaaat)
    Cause you’re breakin’ my heart.
    (SPAGHETTI CAT)

    http://www.youtube.com/watch?v=bXHqoPHZCUM

  268. airburst - # November 19th, 2009 at 7:37 pm

    @ZEVN47 – Vista_Error: 103 Error buffer overflow – Too many errors encountered. Next error will not be displayed or recorded.

  269. ZevN47 - # November 19th, 2009 at 7:56 pm

    @airburst – Vista_Error: The operation completed sucessfully… THE EFF!?

    http://www.notes.co.il/salant/user/funny-vista-error-message.jpg

  270. Woose1 - # November 19th, 2009 at 8:25 pm

    Well it’s obviously an error, did you really expect the installation to work on the first try? :D

  271. Lizard - # November 29th, 2009 at 10:24 am

    you guys are never reading this.

    Ohoho I am sooo clever ^.^

  272. anoob - # December 20th, 2009 at 1:04 am

    can anyone tell me how to install mods? like on a mod dump how do you install weapons?

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