Hey, Cortex Command finally made it into the IGF, after probably breaking the record of number of years any same game has been submitted! We have been sending it in more times than I can actually remember.. there were even a couple of submissions under the name D.I.R.T., way back when, before some other game projects claimed it. I think the total attempts is five, but could be plus/minus one. 🙂
It’s always been well worth it though; we got enough publicity out of the IGF entries page listing to make up for the entry fee. That initial traffic definitely helped build the great fan base and community that we enjoy today!
Congrats to all our Indie brethren who also made the finals – I’ll see you in SF soon! And to those who didn’t make it this time, take it from us: Don’t give up – keep working on it and submit again next year! It’s always worth it.
To the right is the first official gameplay trailer that I just threw together for the finalist page. This is how Data plays CC! (best viewed in fullscreen mode)
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This needs to be implemented here, methinks.
I could wait for weeks more for a new build. As o am assured of its awesomness. Also, and sorry about this, 100TH POST!
ok geti let’s spam then.
Hey, that “stupid filter” thing is preety cool.
Anywho, I hoped the majority of Data Realm’s community would be good, but I guess I am wrong.
Frequent updates would be appreciated, or a least a technical update thingy-whatchamacallit stating exactly what you are working on, no-matter how technical it is.
Hey, even a bad update is better than no updates.
EDIT:
I didn’t see any “new” AI.
Details on this would be nice.
@woose1:
a few builds ago they would just walk to the spot above your brain and walk a path down to it after hours. the old AI blew big meaty chunks.
the AI now can can plot the quickest and easier way to your brain while killing you and digging thought the ground.
Relatively quicker and easier, that is; it still misses some more obviously better routes, and otherwise does dumb things. It’s definitely better at finding it’s way to a point, but doesn’t particularly think or use strategy yet, also highly useful for raiding bases/finding one’s way around. But indeed, it is a huge improvement over what was in place in, say, build 18.
On the subject of the blog comments, it strikes me that they generally work far better and tend to be far more productive on more frequently updated/moderated blogs; there’s nothing wrong with Data’s system of updating in general, but it might make sense for him to just disable comments.
@MOOSEREAL
I agree with this 100%. When I was reffering to the “New AI”, I meant from build 22-23.
I am fully aware of how much bad the AI was at finding your brain or even fighting in build 21 and before.
The faster Data releases Build 23, the more glitches it’ll have. However, the more time you give him, the more time he has to work out the kinks, and maybe add some more content. Be patient.
And Data, excellent job on the new AI and on the IGF.
@Cavecricket
While that might be true, he could atleast post a new devlog.
how the hell am i suposed to change the controlls in build 22… i keep changing it and i stays the ugly hjkl controls!
and when i change them ingame nothign works! any idea? mail me!
The controls seem to be a bit fucked. Are you playing on a laptop?
As controls go, all I managed to get working in B22 were the letter keys; I re-organized my layout to suit.
However, if a key set with such restrictions does not work for you, I believe there was a thread in Support or General on the fan forums, which included config files for several additional set-ups (most of the common ones, with a few requests, I believe).
Apparently a manual config (as per the forum threads) bypasses whatever is broken for the input setup in B22.
Hope it helps.
if you have control issues, copy the control settings from B21’s Settings.ini
Yeah, that probably works too, assuming that one did not (as in my case) remove B21 before installing B22. Might be a cleaner workaround for people who could do it, however.
well i still have B18,19,20,21 and 22 lol im a huge fan and there are mods in B18 or 19 that are not on the newest ones! so i keep them! ok so i should take the control lines from the setup.ini and copy it in my B22’s one? il try that
And no im not using a laptop
Windows XP
Nvidia geforce 9800GT
3.41 Pentium D CPU
2GIG ram
with sexy x-blade box 😀
Thank you! just what I need to read right now…