The team has really pulled together quite the game experience for our Game-Only Edition that is coming out… well, just stay tuned this week 🙂 Please help us by playing the Primoid and let us know your thoughts and issues you run into in the Contributor Community Discord server (find access to it on the Steam Forums here once you log in!). Better yet, build or improve existing areas with the Crush2D tools and show us your ideas! If we like them enough, we’ll see about integrating them and giving you official credit in the game.
Changelog highlights:
We are nearing the launch of our Early Access game-only preview, which will cost a lot less than the special Contributor Edition! (however, it won’t include editors or access to the Contributor Community) In preparation for this, we have been busy building the real caves and challenges that will eventually fill the “Primoid” Planetoid completely. With this fourth update to the Contributor Edition, we invite everyone in the Contributor Community to use the built-in feedback forms to tell us, but also wield those Crush2D editors to show us what you would change or improve!
Highlights of the goods:
To get an overview of what we’re planning for the entire Primoid, and an up-to-the-minute state of development, go check out our Trello board here
Your wait is over: both for this fresh build of your old faithful game, and also for the next frames in the heat of the fiercest battle! Don’t wait to get a copy for yourself or a friend, since the massive 85% OFF sale will only last for a few more days…
Here’s what’s fresh, thanks to Evgeniy “Weegee” Vigovskiy, JesĂşs “GranPC” Higueras Pica, and Chris “Montdidier” Kruger:
Performance
Gameplay
Content
Bugfixes
Scene:
SceneMan:
FrameMan:
GameActivity:
HDFirearm:
GameActivity:
Actor:
AEMitter:
PEmitter:
MovableObject:
Settings.ini:
Once again, just as you thought we’d given up on Cortex Command, Evgeniy “Weegee” Vigovskiy, JesĂşs “GranPC” Higueras Pica, and Chris “Montdidier” Kruger bring you a juicy update for the holidays! This time it’s mostly focused around massive performance enhancements. With the new build coming out in a couple of days, you can have hordes of little guys going at it, without much slo-mo action kicking in:
So keep an an out for it dropping this weekend, right before the year ends!
Speaking of which, Cortex Command can be bought for LESS THAN THREE DOLLARS on Steam right now during the Winter Sale HERE. Only until the 2nd of January, though… so this is a good time to spread the carnage; buy a copy for a friend!
If you have been tempted to take the plunge with the one of the world’s most powerful 2D physics engine and tools, right now is a good time to jump since the Planetoid Pioneers Contributor Edition is a solid 20% off this weekend!
With it, you get a killer game development environment seven years in the making, and now also a real juicy preview of what the game we are building with it will play like. As a Contributor, you have a real chance to take an active part in the development of this unique action adventure!
The newest version with much of the content and features we put together during our team’s summer sprint called “Project Slovakia” is in this Contributor Build 3 (already available to our Contributor Community for a few weeks now).
Some of the highlights:
So we’re a bit late with this one – it was supposed to be out a month ago, but we had several (good!) things distract us, like preparing for our two-month sprint with the core team together in a cabin in Slovakia, which is now ongoing:
ProjectSlovakia images on Twitter
Anyway, we did have some great feature news to share even back then, like:
So go forth and enjoy the above in the latest build in the main (non-beta) branch on Steam!
The first major build of Planetoid Pioneers Contributor Edition has been released, and it’s a juicy one! Major improvements include:
There’s plenty of other changes based on Contributor feedback, so head over to our repository twitter stream for the nitty-gritty details.
ALSO, we have opened up our beta branch for those of you who want the very latest features straight out of the oven! Just right click the Planetoid Pioneers entry in your library list and go Properties in the drop-down, and then opt-in to the beta under the Betas tab. (leave pw blank)
That’s all for now! Next major update will be gameplay and content-focused, so stay tuned ~
– the Data Realms team
For everyone in the Pioneer Program (sign up here), this is a big update day we’ve all been waiting for.
Head on over to you-know-where to get it! Changelog and more info coming soon.. this is a big step from the last test build.
The core team at Data Realms just spent the last three months working together at Stugan, showcasing during Gamescom, PAX Prime, and also having a series of meetings with platform holders including Nintendo, Microsoft, Sony, Valve, and several others. The responses were very positive, telling us that we have achieved a great foundation and direction for the project. However, it was also made clear that expectations have escalated for Steam Early Access, and we received wise recommendations to build more game content and polish before pulling the trigger. So, we have come to the conclusion that we should postpone the Early Access release of Planetoid Pioneers to early next year, instead of rushing it out the door this fall.
In the mean time, we will be updating the Pioneer Program test builds – if you are interested in participating, sign up at http://signup.planetoidpioneers.com