We’ll, we’re back to programming after the post-conference fatigue. Here’s the photos from last week. Good times.
Anyway, work is well underway on the next test build which will focus on the different selectable AI modes for both the humanoid and flying actors.
Before switching away from the currently controlled one, you get to choose what behavior it will have when it is on its own. Some example modes are sentry, patrol, brain hunt, and gold dig for the humanoids.
If we can make the interface intuitive enough, it should be fun to play too!
You can follow any responses to this entry through the RSS 2.0 feed.
Both comments and pings are currently closed.
w00t, i cant wait to try this! what will the real thing cost?
@Chetic You can do it yourself already, its in the settings.ini
Give Data a rest, people, he’ll do what he can/wants to do. Just be happy with what you have. And if you ABSOLUTELY have to make a genius-inspired suggestion, i beleive there is a section for that in the forums.
Here’s an idea: an option for unit delivery that lets them out in midair to shoot down at enemies. Would need good combat AI, tho.
@Carp
In other words have an option for your rockets and dropships to try even harder to kill your soldiers?
one thing at a time guys. data has been working his butt off for this project. let him do what hes going to do. THEN make suggestions. besides do you realize how hard it would be to make a car. if it was going to be an actor he would have to COMPLETELY recode it. right down to the way the limbs move. if it is going to be a vehicle hes got to code it so you can get into vehicles. all of this is going to take quite awhile so just calm down.
Data, are you going to add crouching and proning to the game?
It would be very conveniant, cause sometimes when you are in cover, your head sticks out and the skellies blast the crap out of it
Crouch is kinda already there, in the code for walking and that. We just cant activate it ourselves yet…
One thing I would love you forever if you implemented,would be making the loading happen even when cortex command is minimized.I have millions of mods and it takes forever to load them all
I love the fact that it freezes when you alt-tab or minimize because that way if a teacher comes into the classroom you can just quickly click it away without losing the game at all! 😀
You can hit escape… And after he goes away just click the “Resume button” under the “Exit” button
@ G.M.I
It would require units knowing how to land properly, yes. I’m really surprised they don’t use their jetpacks to land properly (or get out of the way in deliveries of more than two units)
Yeah rockets SLAUGHTER,you’re soldiers if you don’t control it lol.